OFF16927
Offline Multiplayer Simulation
Offline 45.159.236.8:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 35/500
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02MODPlayers 128/100
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03MODPlayers 50/225
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04MODPlayers 39/700
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05MODPlayers 7/200
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06MODPlayers 0/500
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Offline Multiplayer Simulation?
These Rust Tracker lists carry Offline Multiplayer Simulation: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Offline Multiplayer Simulation?
Listed for the server browser to read, Offline Multiplayer Simulation publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does Offline Multiplayer Simulation wipe?
The record holds too few of Offline Multiplayer Simulation's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 35 days 9 hours.
Location and Status
What is the uptime on Offline Multiplayer Simulation, and is it online?
Tracking shows Offline Multiplayer Simulation offline as of now, last seen 29 days 5 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 26 September 2026.
What Rust version is Offline Multiplayer Simulation on?
Rust network protocol 2633 and build 165217 is the build on Offline Multiplayer Simulation; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does Offline Multiplayer Simulation sit?
No region is published by Offline Multiplayer Simulation. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 45.159.236.8:28015.
Population
How many players are on Offline Multiplayer Simulation right now?
Offline: Offline Multiplayer Simulation, last seen 29 days 5 hours ago.
Where does Offline Multiplayer Simulation sit in the server rankings?
Top 71% of all ranked servers, and #16,927 on seven-day player hours: Offline Multiplayer Simulation.
Settings
Which settings and rules are confirmed on Offline Multiplayer Simulation?
The name of Offline Multiplayer Simulation carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.
Which map is confirmed for Offline Multiplayer Simulation?
Procedural map on Offline Multiplayer Simulation, made by the game.
Connect
How do you get onto Offline Multiplayer Simulation?
To connect: start Rust, press F1, enter client.connect 45.159.236.8:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.