TST12074
Teste (Solo/Duo)
Offline SA 45.157.16.124:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 78% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 20/200
-
02COMPlayers 4/150
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03COMPlayers 6/100
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04COMPlayers 7/100
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05COMPlayers 7/50
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06MODPlayers 3/50
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Teste (Solo/Duo)?
These Rust Tracker lists carry Teste (Solo/Duo): Modded servers, tracked live. It comes up under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which tags does Teste (Solo/Duo) carry, and what do they mean?
These tags are published by Teste (Solo/Duo) for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; SA (South America): In the server browser it is listed under South America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
Which wipe times are confirmed for Teste (Solo/Duo)?
Estimated from the force wipe: the next wipe at Teste (Solo/Duo). The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 22 hours since this world was made. A two-weekly wipe schedule is published in its tags.
Location and Status
Is Teste (Solo/Duo) up, and how does its uptime hold?
Offline: Teste (Solo/Duo) confirmed offline, last seen 28 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 28 September 2026.
Which Rust build is Teste (Solo/Duo) running?
Confirmed for Teste (Solo/Duo): Rust network protocol 2633 and build 165217, Windows. Steam updates it for you; your game must share the protocol to join.
What location is Teste (Solo/Duo) hosted in?
Listed in South America under SA: that is Teste (Solo/Duo) by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 45.157.16.124:28015.
Population
Is Teste (Solo/Duo) busy?
Offline: Teste (Solo/Duo), last seen 28 days 19 hours ago.
Where does Teste (Solo/Duo) sit in the server rankings?
Teste (Solo/Duo) places #12,074 on seven-day player hours, #193 in South America and in the top 51% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Teste (Solo/Duo)?
Nothing in Teste (Solo/Duo)'s name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
Which map is loaded on Teste (Solo/Duo)?
The map on Teste (Solo/Duo) is procedural, size 3,500, seed 1641843213, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
What is the way to join Teste (Solo/Duo)?
To connect: start Rust, press F1, enter client.connect 45.157.16.124:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,^z,^y,^b,^v,SA,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^z
^y
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.