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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,596online PAX34,156playing OCC2,853with players WIPED 3H63
MODModded traffic
Callsign

EUR1225=

[EU] Rust.io - Main | Классика x2 | 22.10

Online EU 45.136.205.103:20500 checked 12m ago

2x weekly wipes vanillamoddedoxide
Clearance · join
Players now 2/ 300 1% full
7-day average7peak 28
Rank#1,225top 6% · #497 in EU
Last wipe5d agoweekly schedule
Next wipe1d 6hThu 29 Oct, 12:06 UTC
Track history

Players

AveragePeak
0510152006:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers, top 17% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 12:06 UTC, in 1d 6h.

Its weekly schedule tag · low confidence

usual gap6.7 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak17players, last three wipes
crowd held40%else halves by day 5

Coming wipes

  1. 1d 6hThu 29 Oct, 12:06 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 15d 6hThu 12 Nov, 12:06 UTC
  4. 22d 6hThu 19 Nov, 12:06 UTC
  5. 29d 6hThu 26 Nov, 12:06 UTC
  6. 36d 13hThu 3 Dec, 19:00 UTCFW
  7. 43d 6hThu 10 Dec, 12:06 UTC

The first 48 hours of its last wipes

Thu 22 OctWed 14 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 28, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:06 UTC5d ago 28 – running 1
Wed 14 Oct, 11:58 UTC13d ago 14 halved by day 5 8 days 2
Thu 8 Oct, 11:51 UTC19d ago 8 held half 6 days 0
Thu 1 Oct, 18:03 UTC FW26d ago 9 halved by day 4 6.7 days 5
Fri 25 Sep, 23:31 UTC32d ago 10 held half 5.8 days 0
Thu 17 Sep, 11:59 UTC40d ago 12 halved by day 7 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [EU] Rust.io - Main | Классика x2 | 22.10 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [EU] Rust.io - Main | Классика x2 | 22.10: 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Which tags does [EU] Rust.io - Main | Классика x2 | 22.10 carry, and what do they mean?

These tags are published by [EU] Rust.io - Main | Классика x2 | 22.10 for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp300 (Max players): 300 slots on this server; ts30 (Group limit): Teams are capped at 30; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Which operator runs [EU] Rust.io - Main | Классика x2 | 22.10?

A rustio.ru hostname is published by [EU] Rust.io - Main | Классика x2 | 22.10, as it is by 1 other server we track; same operator, most likely.

Wipe Times

What happens on [EU] Rust.io - Main | Классика x2 | 22.10 on wipe day?

The average peak across recent wipes: 17 players. 8 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 40% of the time. By day 5 the crowd dropped below half where it did not hold.

When does [EU] Rust.io - Main | Классика x2 | 22.10 wipe?

The prediction for [EU] Rust.io - Main | Классика x2 | 22.10 follows its tag, as too few wipes are on record to confirm the schedule. Thursday 29 October at 12:06 UTC is when the next wipe falls due. Its world went live 5 days 17 hours. Its tags carry a weekly wipe schedule.

Location and Status

Is [EU] Rust.io - Main | Классика x2 | 22.10 up, and how does its uptime hold?

Right now [EU] Rust.io - Main | Классика x2 | 22.10 is online. By its own uptime figure, the last restart was roughly 3 days 14 hours ago. Uptime stood at 95% for the last 7 full days, 160 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is [EU] Rust.io - Main | Классика x2 | 22.10 running?

Rust network protocol 2635 and build 168909 is the build on [EU] Rust.io - Main | Классика x2 | 22.10; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does [EU] Rust.io - Main | Классика x2 | 22.10 run?

Server fps held an average of 211 across the last 48 hours, never below 177. Buildings, deployables and the rest of the world took it to a maximum of 88,403 entities. Peak memory use: 4,998 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [EU] Rust.io - Main | Классика x2 | 22.10 hosted in?

In Europe, under its EU tag, is where [EU] Rust.io - Main | Классика x2 | 22.10 lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 45.136.205.103:20500.

Player Count

Is [EU] Rust.io - Main | Классика x2 | 22.10 busy?

[EU] Rust.io - Main | Классика x2 | 22.10 is at 2 players, capacity 300. Seven-day average 7 players; peak 28. At 16:00 UTC it drew its highest average of the last 48 hours: 16 players.

How does [EU] Rust.io - Main | Классика x2 | 22.10 compare in the rankings?

Top 6% of all ranked servers and #497 in Europe: [EU] Rust.io - Main | Классика x2 | 22.10 ranks #1,225 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on [EU] Rust.io - Main | Классика x2 | 22.10?

Going by its name, [EU] Rust.io - Main | Классика x2 | 22.10 runs 2x gather. The group limit is 30 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is loaded on [EU] Rust.io - Main | Классика x2 | 22.10?

A procedural map of size 3,500 runs on [EU] Rust.io - Main | Классика x2 | 22.10, generated by the game from seed 471471404. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join [EU] Rust.io - Main | Классика x2 | 22.10?

Open the console in Rust with F1 after starting the game, then type client.connect 45.136.205.103:20500. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/GUFCEn5EsC.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts30,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp300
Max players 300 slots on this server.
ts30
Group limit Teams are capped at 30.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.