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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,652online PAX47,233playing OCC3,140with players WIPED 3H114
MODModded traffic
Callsign

DWN15335=

AU Rust Down Under | No Decay

Online 45.125.247.83:7017 checked 6m ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:24 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign VAN021OC · groups of 16+ · monthly · 1 on average vanilla +
    Players 1/75
  2. 02COM
    Callsign RST018OC · groups of 16+ · weekly · 145 on average Rustafied.com - AU Main
    Players 633/650
  3. 03COM
    Callsign RST018OC · groups of 16+ · weekly · 121 on average Rustafied.com - AU Monday
    Players 72/100
  4. 04COM
    Callsign RST010OC · groups of 12+ · weekly · 55 on average Rustopia.gg - AU Main
    Players 116/150
  5. 05COM
    Callsign RST018OC · groups of 16+ · monthly · 29 on average Rustafied.com - AU Long
    Players 30/100
  6. 06COM
    Callsign RST018OC · groups of 16+ · weekly · 29 on average Rustafied.com - AU Friday
    Players 5/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does AU Rust Down Under | No Decay appear in Rust Tracker lists and filters?

On Rust Tracker, AU Rust Down Under | No Decay sits in these lists: Oceania servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on AU Rust Down Under | No Decay?

The game's server browser reads these tags from AU Rust Down Under | No Decay: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on AU Rust Down Under | No Decay on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

When does AU Rust Down Under | No Decay wipe?

AU Rust Down Under | No Decay's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 27 days 3 hours.

Location and Status

Is AU Rust Down Under | No Decay up, and how does its uptime hold?

Right now AU Rust Down Under | No Decay is online. About 5 days 17 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

What Rust version is AU Rust Down Under | No Decay on?

Confirmed for AU Rust Down Under | No Decay: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on AU Rust Down Under | No Decay?

Average server fps over the last 48 hours: 115, with a low of 96. Peak entity count: 69,363, covering buildings, deployables and all else in the world. Peak memory use: 3,289 MB. A climbing entity count and low fps are what register as lag for players.

Which location is AU Rust Down Under | No Decay in?

The name of AU Rust Down Under | No Decay points to Oceania, though no region tag is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 45.125.247.83:7017.

Population

Is AU Rust Down Under | No Decay busy?

Tracking AU Rust Down Under | No Decay: 0 of 100 slots filled. Across the past seven days, 0 players on average.

How does AU Rust Down Under | No Decay compare in the rankings?

On player hours over seven days, AU Rust Down Under | No Decay ranks #15,335, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on AU Rust Down Under | No Decay?

Nothing in AU Rust Down Under | No Decay's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on AU Rust Down Under | No Decay?

A procedural map of size 3,500 runs on AU Rust Down Under | No Decay, generated by the game from seed 743642555. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join AU Rust Down Under | No Decay?

To connect: start Rust, press F1, enter client.connect 45.125.247.83:7017 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.