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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,714online PAX52,441playing OCC3,325with players WIPED 3H137
MODModded traffic
Callsign

LCL15817

local

Offline 45.114.63.41:35100 checked 17d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,817top 72%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:30 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 163 on average ShockRust | Blue | NoLimit
    Players 48/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 132/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 113 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 61/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 58/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 13/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 14/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry local?

On Rust Tracker, local sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

How should you read the tags on local?

Listed for the server browser to read, local publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; v2574 (Protocol): Join only if your game is on protocol 2574; cs111282 (Build): The game build is 111282; ptrak (Networking): Network layer: RakNet, the game's standard; $rus5 (Region code): Region code: us5; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on local when wipe day lands?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for local?

Too few wipes on record for local to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 18 days 2 hours.

Server Details

How reliable is local, and is it online now?

Tracking shows local offline as of now, last seen 17 days 15 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 9 October 2026.

Which Rust version is confirmed on local?

Confirmed for local: Rust network protocol 2574 and build 111282, Windows. The same protocol is required to join, and Steam updates it for you.

Where does local sit?

Nothing on region from local; none is published, and its region code is us5. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 45.114.63.41:35100.

Player Count

Is local busy?

Offline: local, last seen 17 days 15 hours ago.

What rank does local carry among Rust servers?

Top 72% of all ranked servers, and #15,817 on seven-day player hours: local.

Settings

Which settings and rules are confirmed on local?

No gather rate appears in local's name. No group limit appears. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

What map is local on?

Procedural map on local, made by the game.

Connect

What is the way to join local?

To connect: start Rust, press F1, enter client.connect 45.114.63.41:35100 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$rus5,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
v2574
Protocol Join only if your game is on protocol 2574.
cs111282
Build The game build is 111282.
ptrak
Networking Network layer: RakNet, the game's standard.
$rus5
Region code Region code: us5.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.