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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,795online PAX69,100playing OCC3,591with players WIPED 3H187
MODModded traffic
Callsign

PRG13882

Rust Progression - Local Hub

Offline 43.252.113.156:28025 checked 25d ago

moddedcarbon
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,882top 61%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rust Progression - Local Hub appear in Rust Tracker lists and filters?

On Rust Tracker, Rust Progression - Local Hub sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Rust Progression - Local Hub?

These tags are published by Rust Progression - Local Hub for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Rust Progression - Local Hub?

Rust Progression - Local Hub's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 25 days 11 hours.

Server Details

What is the uptime on Rust Progression - Local Hub, and is it online?

Offline now, Rust Progression - Local Hub was last seen 25 days 9 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 4 October 2026.

Which Rust version is confirmed on Rust Progression - Local Hub?

Rust network protocol 2634 and build 166652 is the build on Rust Progression - Local Hub; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does Rust Progression - Local Hub sit?

Nothing on region from Rust Progression - Local Hub; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 43.252.113.156:28025.

Population

What is the player count on Rust Progression - Local Hub?

Offline: Rust Progression - Local Hub, last seen 25 days 9 hours ago.

What rank does Rust Progression - Local Hub carry among Rust servers?

On player hours over seven days, Rust Progression - Local Hub ranks #13,882, inside the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Progression - Local Hub?

Nothing in Rust Progression - Local Hub's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for Rust Progression - Local Hub?

Generated by the game: the procedural map on Rust Progression - Local Hub.

Connect

What is the way to join Rust Progression - Local Hub?

To connect: start Rust, press F1, enter client.connect 43.252.113.156:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Build: 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.