Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,846online PAX84,816playing OCC3,802with players WIPED 3H288
MODModded traffic
Callsign

PRG13893

Rust Progression - Local Beginner Test

Offline 43.252.113.156:28015 checked 25d ago

moddedcarbon
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,893top 61%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 172/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 127/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 119 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 168/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 82/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 100/200
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 85 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 248/700
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Rust Progression - Local Beginner Test?

Beginner Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Rust Progression - Local Beginner Test. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that Rust Progression - Local Beginner Test is listed under?

Listed for the server browser to read, Rust Progression - Local Beginner Test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

On what schedule does Rust Progression - Local Beginner Test wipe?

Too few wipes on record for Rust Progression - Local Beginner Test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 25 days 14 hours since this world was made.

Location and Status

What is the uptime on Rust Progression - Local Beginner Test, and is it online?

Offline now, Rust Progression - Local Beginner Test was last seen 25 days 13 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 4 October 2026.

Which Rust version is confirmed on Rust Progression - Local Beginner Test?

Confirmed for Rust Progression - Local Beginner Test: Rust network protocol 2634 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.

What location is Rust Progression - Local Beginner Test hosted in?

Nothing on region from Rust Progression - Local Beginner Test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 43.252.113.156:28015.

Player Count

What is the player count on Rust Progression - Local Beginner Test?

Offline now for Rust Progression - Local Beginner Test, last seen 25 days 13 hours ago.

Where does Rust Progression - Local Beginner Test sit in the server rankings?

Seven-day player hours put Rust Progression - Local Beginner Test at #13,893, within the top 61% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Progression - Local Beginner Test?

No gather rate appears in Rust Progression - Local Beginner Test's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on Rust Progression - Local Beginner Test?

Generated by the game: the procedural map on Rust Progression - Local Beginner Test.

Connect

How do you get onto Rust Progression - Local Beginner Test?

Open the console in Rust with F1 after starting the game, then type client.connect 43.252.113.156:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.