ARU5832=
A Rust Server
Online 43.249.194.92:10675 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Tuesday 3 November, 04:31 UTC, in 4d 13h.
Every 7 days · medium confidence
Coming wipes
- 4d 13hTue 3 Nov, 04:31 UTC
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 11d 13hTue 10 Nov, 04:16 UTC
- 18d 13hTue 17 Nov, 04:02 UTC
- 25d 12hTue 24 Nov, 03:47 UTC
- 32d 12hTue 1 Dec, 03:32 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 39d 12hTue 8 Dec, 03:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:46 UTC2d ago | 2 | – | running | 0 |
| Mon 19 Oct, 12:07 UTC10d ago | 1 | halved by day 4 | 7.7 days | 0 |
| Tue 13 Oct, 08:20 UTC16d ago | 2 | halved by day 4 | 6.2 days | 0 |
| Tue 6 Oct, 08:34 UTC23d ago | 2 | held half | 7 days | 0 |
| Wed 30 Sep, 14:31 UTC29d ago | 1 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 174/500
-
02MODPlayers 120/100
-
03MODPlayers 143/225
-
04MODPlayers 78/700
-
05MODPlayers 62/200
-
06MODPlayers 241/700
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry A Rust Server?
On Rust Tracker, A Rust Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on A Rust Server?
These tags are published by A Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on A Rust Server on wipe day?
The average peak across recent wipes: 2 players. 32 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 25% of its recent wipes. In the other cases, half the peak was lost by day 4.
Which wipe times are confirmed for A Rust Server?
Recent wipes at A Rust Server: roughly one every 6.6 days. Tuesday 3 November at 04:31 UTC is when the next wipe falls due. 2 days 9 hours since this world was made.
Server Details
What is the uptime on A Rust Server, and is it online?
A Rust Server is up and online at this moment. The uptime it reports puts the last restart about 22 hours ago. 76% uptime over the last 7 full days, with 128 of 168 hours up. Rust Tracker logged it first on 24 September 2026.
Which Rust version is confirmed on A Rust Server?
Rust network protocol 2635 and build 168909 is the build on A Rust Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on A Rust Server?
For the last 48 hours it averaged 70 server fps; the floor was 56. Peak entity count: 94,254, covering buildings, deployables and all else in the world. Peak memory use: 2,932 MB. Players feel lag when fps drops and the entity count climbs.
What location is A Rust Server hosted in?
Region: none published by A Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 43.249.194.92:10675.
Player Count
Is A Rust Server busy?
Tracking A Rust Server: 0 of 4 slots filled. Over seven days: average 0, peak 2 players. Peak traffic in the last 48 hours came at 12:00 UTC, averaging 2 players.
How does A Rust Server compare in the rankings?
Top 26% of all ranked servers, and #5,832 on seven-day player hours: A Rust Server.
Map and Rules
Which settings and rules are confirmed on A Rust Server?
The name of A Rust Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for A Rust Server?
The map on A Rust Server is procedural, size 3,750, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.
How to Join
How do you get onto A Rust Server?
To connect: start Rust, press F1, enter client.connect 43.249.194.92:10675 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.