WPI16011
[WIP] Hallowner-Server
Offline 42.114.18.19:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 144/500
-
02MODPlayers 133/100
-
03MODPlayers 198/225
-
04MODPlayers 83/700
-
05MODPlayers 227/700
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06MODPlayers 346/350
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry [WIP] Hallowner-Server?
These Rust Tracker lists carry [WIP] Hallowner-Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that [WIP] Hallowner-Server is listed under?
These tags are published by [WIP] Hallowner-Server for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does [WIP] Hallowner-Server wipe?
Too few wipes on record for [WIP] Hallowner-Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 26 days 2 hours.
Location and Status
How reliable is [WIP] Hallowner-Server, and is it online now?
Offline: [WIP] Hallowner-Server confirmed offline, last seen 26 days 1 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 3 October 2026.
Which Rust version is confirmed on [WIP] Hallowner-Server?
Rust network protocol 2634 and build 166652 is the build on [WIP] Hallowner-Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What location is [WIP] Hallowner-Server hosted in?
Nothing on region from [WIP] Hallowner-Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 42.114.18.19:28015.
Player Count
Is [WIP] Hallowner-Server busy?
Offline now for [WIP] Hallowner-Server, last seen 26 days 1 hours ago.
How does [WIP] Hallowner-Server compare in the rankings?
On player hours over seven days, [WIP] Hallowner-Server ranks #16,011, inside the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on [WIP] Hallowner-Server?
No gather rate appears in [WIP] Hallowner-Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for [WIP] Hallowner-Server?
Generated by the game: the procedural map on [WIP] Hallowner-Server.
How to Join
What is the way to join [WIP] Hallowner-Server?
To connect: start Rust, press F1, enter client.connect 42.114.18.19:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y
Game
gmvanilla
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.