ZMB15015
Rust Zombie Development | Carbon
Offline 40.160.87.92:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 28/700
-
02MODPlayers 9/1000
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03MODPlayers 8/1000
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04MODPlayers 48/1000
-
05MODPlayers 83/700
-
06MODPlayers 1/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Rust Zombie Development | Carbon?
On Rust Tracker, Rust Zombie Development | Carbon sits in these lists: Modded servers, tracked live, Roleplay Rust servers, tracked live and Zombie servers, on radar. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags mean that Rust Zombie Development | Carbon is listed under?
Listed for the server browser to read, Rust Zombie Development | Carbon publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^r (Roleplay): Roleplay: yes; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does Rust Zombie Development | Carbon wipe?
Estimated from the force wipe: the next wipe at Rust Zombie Development | Carbon. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 49 days 14 hours. A monthly wipe schedule is published in its tags.
Server Details
Is Rust Zombie Development | Carbon up, and how does its uptime hold?
Offline now, Rust Zombie Development | Carbon was last seen 43 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.
What Rust version is Rust Zombie Development | Carbon on?
Rust network protocol 2633 and build 162929 is the build on Rust Zombie Development | Carbon; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Where does Rust Zombie Development | Carbon sit?
Nothing on region from Rust Zombie Development | Carbon; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 40.160.87.92:28015.
Player Count
Is Rust Zombie Development | Carbon busy?
Last seen 43 days 14 hours ago; Rust Zombie Development | Carbon is offline at present.
What rank does Rust Zombie Development | Carbon carry among Rust servers?
Top – of all ranked servers, and #15,015 on seven-day player hours: Rust Zombie Development | Carbon.
Settings
Which settings and rules are confirmed on Rust Zombie Development | Carbon?
The name of Rust Zombie Development | Carbon carries no gather rate. Up to 8 players per group, the game's default. roleplay is the game mode, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. Off: VAC, Valve's anti-cheat.
Which map is confirmed for Rust Zombie Development | Carbon?
A procedural map runs on Rust Zombie Development | Carbon, generated by the game.
How to Join
Which steps join Rust Zombie Development | Carbon?
Open the console in Rust with F1 after starting the game, then type client.connect 40.160.87.92:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,^z,^y,^m,^r,gmrust,cs162929,ts8
Game
gmrust
mp50
ts8
v2633
cs162929
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.