BTW15895
BotWorld II ZoneWar
Offline NA 40.160.20.231:29015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:12 UTC FW27d ago | 1 | – | running | 0 |
| Sat 26 Sep, 19:11 UTC32d ago | 2 | held half | 5 days | 0 |
| Fri 18 Sep, 12:17 UTC40d ago | 1 | halved by day 1 | 8.3 days | 1 |
| Thu 17 Sep, 21:03 UTC41d ago | 1 | – | 0.6 days | 0 |
| Thu 17 Sep, 13:19 UTC41d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 16/175
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02MODPlayers 10/90
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03MODPlayers 3/1000
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04MODPlayers 0/15
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05MODPlayers 0/50
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06MODPlayers 0/50
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show BotWorld II ZoneWar?
These Rust Tracker lists carry BotWorld II ZoneWar: Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags mean that BotWorld II ZoneWar is listed under?
The game's server browser reads these tags from BotWorld II ZoneWar: gmrust (Game mode): Standard survival mode for Rust; mp200 (Max players): 200 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on BotWorld II ZoneWar when wipe day lands?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 3 hours after it. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 1 where it did not hold.
When does BotWorld II ZoneWar wipe?
Once a month is the wipe rate at BotWorld II ZoneWar, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 7 hours. Tags list a monthly wipe schedule.
Location and Status
Is BotWorld II ZoneWar up, and how does its uptime hold?
Tracking shows BotWorld II ZoneWar offline as of now, last seen 26 days 15 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 16 September 2026.
Which Rust build is BotWorld II ZoneWar running?
Rust network protocol 2634 and build 166586 is the build on BotWorld II ZoneWar; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does BotWorld II ZoneWar sit?
Listed in North America under NA: that is BotWorld II ZoneWar by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 40.160.20.231:29015.
Population
Is BotWorld II ZoneWar busy?
Offline: BotWorld II ZoneWar, last seen 26 days 15 hours ago.
How does BotWorld II ZoneWar compare in the rankings?
Seven-day player hours: #15,895 overall for BotWorld II ZoneWar, top 70% of ranked servers, #1,579 in North America.
Map and Rules
Which settings and rules are confirmed on BotWorld II ZoneWar?
Nothing in BotWorld II ZoneWar's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is BotWorld II ZoneWar on?
The map on BotWorld II ZoneWar is procedural, size 2,750, seed 414299023, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join BotWorld II ZoneWar?
To connect: start Rust, press F1, enter client.connect 40.160.20.231:29015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/5NzyCDXe5z.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2634,^m,NA,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs166586
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.