RST15800
RustDev release test (local only)
Offline 38.64.19.137:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 172/500
-
02MODPlayers 128/100
-
03MODPlayers 169/225
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04MODPlayers 82/700
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05MODPlayers 100/200
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06MODPlayers 244/700
Quick answers
From the figures on this page.
Filters
Where does RustDev release test (local only) appear in Rust Tracker lists and filters?
These Rust Tracker lists carry RustDev release test (local only): Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does RustDev release test (local only) carry, and what do they mean?
These tags are published by RustDev release test (local only) for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for RustDev release test (local only)?
The record holds too few of RustDev release test (local only)'s wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 24 days 18 hours.
Server Details
Is RustDev release test (local only) up, and how does its uptime hold?
Tracking shows RustDev release test (local only) offline as of now, last seen 19 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 4 October 2026.
What Rust version is RustDev release test (local only) on?
Confirmed for RustDev release test (local only): Rust network protocol 2634 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.
Where does RustDev release test (local only) sit?
Nothing on region from RustDev release test (local only); none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 38.64.19.137:28015.
Population
How many players are on RustDev release test (local only) right now?
Offline now for RustDev release test (local only), last seen 19 days 10 hours ago.
Where does RustDev release test (local only) sit in the server rankings?
On player hours over seven days, RustDev release test (local only) ranks #15,800, inside the top 72% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustDev release test (local only)?
No gather rate appears in RustDev release test (local only)'s name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on RustDev release test (local only)?
Procedural map on RustDev release test (local only), made by the game.
Connect
Which steps join RustDev release test (local only)?
Open the console in Rust with F1 after starting the game, then type client.connect 38.64.19.137:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.