RST15125
RustDev release-2 test (local only)
Offline 38.64.19.109:28415 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:49 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 39/500
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02MODPlayers 132/100
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03MODPlayers 86/225
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04MODPlayers 32/700
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05MODPlayers 86/700
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06MODPlayers 309/350
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry RustDev release-2 test (local only)?
On Rust Tracker, RustDev release-2 test (local only) sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that RustDev release-2 test (local only) is listed under?
Listed for the server browser to read, RustDev release-2 test (local only) publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on RustDev release-2 test (local only) on wipe day?
Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does RustDev release-2 test (local only) wipe?
RustDev release-2 test (local only)'s rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 18 days 1 hours since this world was made.
Server Details
What is the uptime on RustDev release-2 test (local only), and is it online?
Offline: RustDev release-2 test (local only) confirmed offline, last seen 13 days 22 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 11 October 2026.
What Rust version is RustDev release-2 test (local only) on?
Confirmed for RustDev release-2 test (local only): Rust network protocol 2634 and build 167781, Windows. The same protocol is required to join, and Steam updates it for you.
Where does RustDev release-2 test (local only) sit?
Region: none published by RustDev release-2 test (local only). The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 38.64.19.109:28415.
Player Count
Is RustDev release-2 test (local only) busy?
Offline now for RustDev release-2 test (local only), last seen 13 days 22 hours ago.
How does RustDev release-2 test (local only) compare in the rankings?
Top 70% of all ranked servers, and #15,125 on seven-day player hours: RustDev release-2 test (local only).
Map and Rules
Which settings and rules are confirmed on RustDev release-2 test (local only)?
No gather rate appears in RustDev release-2 test (local only)'s name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is RustDev release-2 test (local only) on?
Procedural map on RustDev release-2 test (local only), made by the game.
Connect
How do you get onto RustDev release-2 test (local only)?
To connect: start Rust, press F1, enter client.connect 38.64.19.109:28415 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.