RST15137
RustDev release test (local only)
Offline 38.64.19.109:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 33/500
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02MODPlayers 131/100
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03MODPlayers 41/225
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04MODPlayers 10/700
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05MODPlayers 1/200
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06MODPlayers 1/1000
Quick answers
From the figures on this page.
Filters
Where does RustDev release test (local only) appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include RustDev release test (local only). These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustDev release test (local only)?
The game's server browser reads these tags from RustDev release test (local only): gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does RustDev release test (local only) wipe?
RustDev release test (local only)'s rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 24 days 7 hours since this world was made.
Server Details
What is the uptime on RustDev release test (local only), and is it online?
Offline now, RustDev release test (local only) was last seen 13 days 1 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 10 October 2026.
Which Rust build is RustDev release test (local only) running?
Rust network protocol 2634 and build 167781 is the build on RustDev release test (local only); the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Which location is RustDev release test (local only) in?
No region is published by RustDev release test (local only). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 38.64.19.109:28015.
Population
How many players are on RustDev release test (local only) right now?
Offline: RustDev release test (local only), last seen 13 days 1 hours ago.
What rank does RustDev release test (local only) carry among Rust servers?
On player hours over seven days, RustDev release test (local only) ranks #15,137, inside the top 70% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustDev release test (local only)?
The name of RustDev release test (local only) carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is RustDev release test (local only) on?
Generated by the game: the procedural map on RustDev release test (local only).
Connect
What is the way to join RustDev release test (local only)?
Open the console in Rust with F1 after starting the game, then type client.connect 38.64.19.109:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.