RST15341
RustDev release-2 test (local only)
Offline 38.64.18.124:28415 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 23:09 UTC8d ago | 1 | – | running | 0 |
| Tue 20 Oct, 01:09 UTC9d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 52/500
-
02MODPlayers 134/100
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03MODPlayers 70/225
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04MODPlayers 20/700
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05MODPlayers 3/200
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06MODPlayers 6/1000
Quick answers
From the figures on this page.
Filters
Where does RustDev release-2 test (local only) appear in Rust Tracker lists and filters?
On Rust Tracker, RustDev release-2 test (local only) sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that RustDev release-2 test (local only) is listed under?
The game's server browser reads these tags from RustDev release-2 test (local only): gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on RustDev release-2 test (local only) on wipe day?
The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.
When does RustDev release-2 test (local only) wipe?
Too few wipes on record for RustDev release-2 test (local only) to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 17 days 9 hours.
Location and Status
What is the uptime on RustDev release-2 test (local only), and is it online?
Offline now, RustDev release-2 test (local only) was last seen 4 days 5 hours ago. 13 of 168 hours up over the last 7 full days: 8% uptime. The first sighting by Rust Tracker was 16 October 2026.
Which Rust build is RustDev release-2 test (local only) running?
Rust network protocol 2635 and build 168909 on Windows is what RustDev release-2 test (local only) runs. To join, your game must be on the same protocol; Steam handles the update.
What location is RustDev release-2 test (local only) hosted in?
Region: none published by RustDev release-2 test (local only). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 38.64.18.124:28415.
Player Count
How many players are on RustDev release-2 test (local only) right now?
Offline: RustDev release-2 test (local only), last seen 4 days 5 hours ago. Across the past seven days, 0 players on average.
How does RustDev release-2 test (local only) compare in the rankings?
Top 69% of all ranked servers, and #15,341 on seven-day player hours: RustDev release-2 test (local only).
Settings
Which settings and rules are confirmed on RustDev release-2 test (local only)?
Nothing in RustDev release-2 test (local only)'s name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for RustDev release-2 test (local only)?
Generated by the game: the procedural map on RustDev release-2 test (local only).
How to Join
Which steps join RustDev release-2 test (local only)?
To connect: start Rust, press F1, enter client.connect 38.64.18.124:28415 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.