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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,645online PAX42,938playing OCC3,029with players WIPED 3H91
MODModded traffic
Callsign

RST12809

RustDev release test (local only)

Offline 38.64.18.124:28015 checked 2d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#12,809top 58%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 01:51 UTC6d ago 1 – running 0
Tue 20 Oct, 22:42 UTC8d ago 0 – 2.1 days 0
Mon 19 Oct, 22:47 UTC9d ago 1 – 1 days 0
Sun 18 Oct, 23:44 UTC10d ago 1 – 1 days 0
Fri 16 Oct, 23:12 UTC12d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RustDev release test (local only) appear in Rust Tracker lists and filters?

On Rust Tracker, RustDev release test (local only) sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does RustDev release test (local only) carry, and what do they mean?

These tags are published by RustDev release test (local only) for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on RustDev release test (local only) when wipe day lands?

Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked.

When does RustDev release test (local only) wipe?

No next wipe to predict for RustDev release test (local only), which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 24 days 11 hours.

Server Details

How reliable is RustDev release test (local only), and is it online now?

Tracking shows RustDev release test (local only) offline as of now, last seen 2 days 13 hours ago. 35 of 168 hours up over the last 7 full days: 21% uptime. First contact for Rust Tracker: 16 October 2026.

What Rust version is RustDev release test (local only) on?

Rust network protocol 2635 and build 168909 is the build on RustDev release test (local only); the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does RustDev release test (local only) sit?

No region is published by RustDev release test (local only). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 38.64.18.124:28015.

Population

Is RustDev release test (local only) busy?

Offline now for RustDev release test (local only), last seen 2 days 13 hours ago. Seven-day average 0 players; peak 1.

How does RustDev release test (local only) compare in the rankings?

On player hours over seven days, RustDev release test (local only) ranks #12,809, inside the top 58% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustDev release test (local only)?

Nothing in RustDev release test (local only)'s name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is RustDev release test (local only) on?

A procedural map runs on RustDev release test (local only), generated by the game.

How to Join

What is the way to join RustDev release test (local only)?

Open the console in Rust with F1 after starting the game, then type client.connect 38.64.18.124:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.