RST12809
RustDev release test (local only)
Offline 38.64.18.124:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:51 UTC6d ago | 1 | – | running | 0 |
| Tue 20 Oct, 22:42 UTC8d ago | 0 | – | 2.1 days | 0 |
| Mon 19 Oct, 22:47 UTC9d ago | 1 | – | 1 days | 0 |
| Sun 18 Oct, 23:44 UTC10d ago | 1 | – | 1 days | 0 |
| Fri 16 Oct, 23:12 UTC12d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 102/500
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02MODPlayers 126/100
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03MODPlayers 131/225
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04MODPlayers 46/700
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05MODPlayers 4/200
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06MODPlayers 19/1000
Quick answers
From the figures on this page.
Filters
Where does RustDev release test (local only) appear in Rust Tracker lists and filters?
On Rust Tracker, RustDev release test (local only) sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does RustDev release test (local only) carry, and what do they mean?
These tags are published by RustDev release test (local only) for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on RustDev release test (local only) when wipe day lands?
Recent wipes averaged a peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
When does RustDev release test (local only) wipe?
No next wipe to predict for RustDev release test (local only), which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 24 days 11 hours.
Server Details
How reliable is RustDev release test (local only), and is it online now?
Tracking shows RustDev release test (local only) offline as of now, last seen 2 days 13 hours ago. 35 of 168 hours up over the last 7 full days: 21% uptime. First contact for Rust Tracker: 16 October 2026.
What Rust version is RustDev release test (local only) on?
Rust network protocol 2635 and build 168909 is the build on RustDev release test (local only); the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Where does RustDev release test (local only) sit?
No region is published by RustDev release test (local only). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 38.64.18.124:28015.
Population
Is RustDev release test (local only) busy?
Offline now for RustDev release test (local only), last seen 2 days 13 hours ago. Seven-day average 0 players; peak 1.
How does RustDev release test (local only) compare in the rankings?
On player hours over seven days, RustDev release test (local only) ranks #12,809, inside the top 58% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustDev release test (local only)?
Nothing in RustDev release test (local only)'s name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
What map is RustDev release test (local only) on?
A procedural map runs on RustDev release test (local only), generated by the game.
How to Join
What is the way to join RustDev release test (local only)?
Open the console in Rust with F1 after starting the game, then type client.connect 38.64.18.124:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.