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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,644online PAX43,541playing OCC3,049with players WIPED 3H97
MODModded traffic
Callsign

LZR15338=

Lizard Gaming|Vanilla|Weekly

Online 38.46.218.27:28015 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Lizard Gaming|Vanilla|Weekly appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Lizard Gaming|Vanilla|Weekly. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Lizard Gaming|Vanilla|Weekly carry, and what do they mean?

The game's server browser reads these tags from Lizard Gaming|Vanilla|Weekly: gmrust (Game mode): Rust survival, standard mode; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does Lizard Gaming|Vanilla|Weekly wipe?

Lizard Gaming|Vanilla|Weekly's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 35 days 3 hours.

Server Details

What is the uptime on Lizard Gaming|Vanilla|Weekly, and is it online?

Lizard Gaming|Vanilla|Weekly is up and online at this moment. About 5 days ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 24 September 2026.

Which Rust build is Lizard Gaming|Vanilla|Weekly running?

Confirmed for Lizard Gaming|Vanilla|Weekly: Rust network protocol 2633 and build 165217, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does Lizard Gaming|Vanilla|Weekly run?

Server fps held an average of 224 across the last 48 hours, never below 210. Buildings, deployables and the rest of the world took it to a maximum of 77,131 entities. Memory peaked at 3,341 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Lizard Gaming|Vanilla|Weekly hosted in?

No region is published by Lizard Gaming|Vanilla|Weekly. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 38.46.218.27:28015.

Player Count

Is Lizard Gaming|Vanilla|Weekly busy?

Tracking Lizard Gaming|Vanilla|Weekly: 0 of 150 slots filled. Across the past seven days, 0 players on average.

What rank does Lizard Gaming|Vanilla|Weekly carry among Rust servers?

On player hours over seven days, Lizard Gaming|Vanilla|Weekly ranks #15,338, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Lizard Gaming|Vanilla|Weekly?

Nothing in Lizard Gaming|Vanilla|Weekly's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on Lizard Gaming|Vanilla|Weekly?

The map on Lizard Gaming|Vanilla|Weekly is procedural, size 3,750, seed 897658, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Lizard Gaming|Vanilla|Weekly?

To connect: start Rust, press F1, enter client.connect 38.46.218.27:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp150
Max players 150 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.