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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,808online PAX76,491playing OCC3,745with players WIPED 3H114
MODModded traffic
Callsign

KRZ13631

Krezos Project mod x1

Offline 37.79.254.3:28015 checked 18d ago

1x vanillamoddedoxide
Clearance · join
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,631top 62%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 3

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:18 UTC19d ago 1 – running 1
Wed 7 Oct, 18:16 UTC21d ago 1 – 1.9 days 0
Sat 3 Oct, 14:58 UTC25d ago 1 held half 4.1 days 0
Fri 2 Oct, 19:38 UTC26d ago 1 – 0.8 days 0
Tue 22 Sep, 17:51 UTC36d ago 2 halved by day 3 10.1 days 2
Wed 16 Sep, 15:06 UTC42d ago 2 held half 6.1 days 0
Tue 15 Sep, 16:56 UTC43d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Krezos Project mod x1?

Modded servers, tracked live — the Rust Tracker lists that include Krezos Project mod x1. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1x.

Which tags does Krezos Project mod x1 carry, and what do they mean?

These tags are published by Krezos Project mod x1 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Krezos Project mod x1 when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 25 hours after it. The crowd stayed above half the peak until the next wipe in 67% of recent wipes. In the other cases, half the peak was lost by day 3.

Which wipe times are confirmed for Krezos Project mod x1?

Wipe times at Krezos Project mod x1 are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 19 days 5 hours.

Location and Status

Is Krezos Project mod x1 up, and how does its uptime hold?

Tracking shows Krezos Project mod x1 offline as of now, last seen 18 days 4 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 15 September 2026.

What Rust version is Krezos Project mod x1 on?

Rust network protocol 2634 and build 167398 on Windows is what Krezos Project mod x1 runs. Steam updates it for you; your game must share the protocol to join.

Where does Krezos Project mod x1 sit?

Region: none published by Krezos Project mod x1. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 37.79.254.3:28015.

Player Count

What is the player count on Krezos Project mod x1?

Offline: Krezos Project mod x1, last seen 18 days 4 hours ago.

Where does Krezos Project mod x1 sit in the server rankings?

On player hours over seven days, Krezos Project mod x1 ranks #13,631, inside the top 62% of all ranked servers.

Settings

Which settings and rules are confirmed on Krezos Project mod x1?

1x gather is what Krezos Project mod x1 runs, going by its name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

How to Join

Which steps join Krezos Project mod x1?

To connect: start Rust, press F1, enter client.connect 37.79.254.3:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.