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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,737online PAX52,840playing OCC3,354with players WIPED 3H124
MODModded traffic
Callsign

LCL15404

LOCAL_MAIN

Offline 37.67.192.175:28015 checked 43d ago

moddedoxide
Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,404no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does LOCAL_MAIN appear in Rust Tracker lists and filters?

These Rust Tracker lists carry LOCAL_MAIN: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does LOCAL_MAIN carry, and what do they mean?

The game's server browser reads these tags from LOCAL_MAIN: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does LOCAL_MAIN wipe?

LOCAL_MAIN's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 44 days 14 hours.

Server Details

Is LOCAL_MAIN up, and how does its uptime hold?

Offline: LOCAL_MAIN confirmed offline, last seen 43 days 5 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 14 September 2026.

Which Rust build is LOCAL_MAIN running?

Rust network protocol 2633 and build 163794 is the build on LOCAL_MAIN; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Which location is LOCAL_MAIN in?

No region is published by LOCAL_MAIN. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 37.67.192.175:28015.

Population

How many players are on LOCAL_MAIN right now?

Last seen 43 days 5 hours ago; LOCAL_MAIN is offline at present.

Where does LOCAL_MAIN sit in the server rankings?

Seven-day player hours put LOCAL_MAIN at #15,404, within the top – of all ranked servers.

Settings

Which settings and rules are confirmed on LOCAL_MAIN?

No gather rate appears in LOCAL_MAIN's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for LOCAL_MAIN?

A procedural map runs on LOCAL_MAIN, generated by the game.

Connect

How do you get onto LOCAL_MAIN?

Open the console in Rust with F1 after starting the game, then type client.connect 37.67.192.175:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.