Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,814online PAX74,934playing OCC3,774with players WIPED 3H145
MODModded traffic
Callsign

FPV13782

FPV TEST SERVER

Offline 37.49.224.8:28015 checked 21d ago

moddedoxide
Clearance · join
Players now 1/ 2 50% full
7-day average0peak –
Rank#13,782top 61%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:54 UTC25d ago 1 – running 0
Thu 1 Oct, 16:04 UTC26d ago 1 – 0.7 days 1
Thu 1 Oct, 09:24 UTC26d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 164 on average ShockRust | Blue | NoLimit
    Players 137/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
    Players 124/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 112 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 127/225
  4. 04MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 29/200
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 86 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 124/700
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 38/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry FPV TEST SERVER?

These Rust Tracker lists carry FPV TEST SERVER: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that FPV TEST SERVER is listed under?

Listed for the server browser to read, FPV TEST SERVER publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): This server runs game build 166586; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on FPV TEST SERVER on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 9 hours after it.

When does FPV TEST SERVER wipe?

Wipe times at FPV TEST SERVER are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 25 days 13 hours.

Location and Status

What is the uptime on FPV TEST SERVER, and is it online?

Offline: FPV TEST SERVER confirmed offline, last seen 21 days 11 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 25 September 2026.

Which Rust build is FPV TEST SERVER running?

Rust network protocol 2634 and build 166586 is the build on FPV TEST SERVER; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Which location is FPV TEST SERVER in?

No region is published by FPV TEST SERVER. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 37.49.224.8:28015.

Population

What is the player count on FPV TEST SERVER?

Last seen 21 days 11 hours ago; FPV TEST SERVER is offline at present.

Where does FPV TEST SERVER sit in the server rankings?

Seven-day player hours put FPV TEST SERVER at #13,782, within the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on FPV TEST SERVER?

Nothing in FPV TEST SERVER's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Off: VAC, Valve's anti-cheat.

Which map is confirmed for FPV TEST SERVER?

Procedural map on FPV TEST SERVER, made by the game.

Connect

What is the way to join FPV TEST SERVER?

Open the console in Rust with F1 after starting the game, then type client.connect 37.49.224.8:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166586
Build This server runs game build 166586.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.