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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,669online PAX52,726playing OCC3,296with players WIPED 3H85
MODModded traffic
Callsign

TST16330

TEST_X1000

Offline 37.26.136.61:28035 checked 26d ago

1000x moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,330top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:29 UTC26d ago 0 – running 0
Fri 18 Sep, 09:20 UTC40d ago 1 held half 13.3 days 0
Thu 17 Sep, 19:07 UTC40d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign AFT017groups of 8+ · 1000x · weekly · 5 on average AFTER WORK | x1000
    Players 9/50
  2. 02MOD
    Callsign PRD051groups of 36+ · 1000x · 3 on average PARADISE RUST #1 [ X1000 | BATTLEFILD | NOLIMIT | KITS | PVP ]
    Players 2/250
  3. 03MOD
    Callsign DRK015groups of 8+ · 1000x · 2 on average The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES
    Players 1/50
  4. 04MOD
    Callsign WRL016NA · groups of 8+ · 1000x · monthly · 2 on average [US] World War Rust | X1000 | Loot++ | Monthly Wipe
    Players 2/100
  5. 05MOD
    Callsign DMN018groups of 50+ · 1000x · 2 on average Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+
    Players 5/90
  6. 06MOD
    Callsign BTT904groups of 8+ · 1000x · 1 on average [DE] Battlearena x1000 #Kit #Zombies and more ...
    Players 4/16
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show TEST_X1000?

These Rust Tracker lists carry TEST_X1000: Rust servers: gather rate above 10x and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.

What do the tags mean that TEST_X1000 is listed under?

The game's server browser reads these tags from TEST_X1000: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on TEST_X1000 when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

On what schedule does TEST_X1000 wipe?

No next wipe to predict for TEST_X1000, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 26 days 17 hours.

Server Details

How reliable is TEST_X1000, and is it online now?

Offline: TEST_X1000 confirmed offline, last seen 26 days 17 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on TEST_X1000?

Rust network protocol 2633 and build 165217 on Windows is what TEST_X1000 runs. Steam updates it for you; your game must share the protocol to join.

Where does TEST_X1000 sit?

Nothing on region from TEST_X1000; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 37.26.136.61:28035.

Population

Is TEST_X1000 busy?

Offline now for TEST_X1000, last seen 26 days 17 hours ago.

How does TEST_X1000 compare in the rankings?

Top 69% of all ranked servers, and #16,330 on seven-day player hours: TEST_X1000.

Map and Rules

Which settings and rules are confirmed on TEST_X1000?

The name says it: TEST_X1000 runs 1000x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

What map is TEST_X1000 on?

Procedural map on TEST_X1000, made by the game.

How to Join

Which steps join TEST_X1000?

To connect: start Rust, press F1, enter client.connect 37.26.136.61:28035 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build Build: 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.