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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,873online PAX91,534playing OCC3,854with players WIPED 3H380
MODModded traffic
Callsign

RTS15496

RTS FIRE

Offline EU 37.230.210.24:26000 checked 41d ago

weekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,496#2546 in EU
Last wipe42d agoweekly schedule
Next wipe6d 1hWed 4 Nov, 16:29 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Flight plan

Wipe schedule

ETD · next wipe

Next wipe Wednesday 4 November, 16:29 UTC, in 6d 1h.

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry RTS FIRE?

On Rust Tracker, RTS FIRE sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the tags mean that RTS FIRE is listed under?

The game's server browser reads these tags from RTS FIRE: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): Every week it wipes; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does RTS FIRE wipe?

Estimated from weekly: 7 days after its last wipe: the next wipe at RTS FIRE. Due on Wednesday 4 November at 16:29 UTC: its next wipe. Its world went live 42 days 22 hours. A weekly wipe schedule is published in its tags.

Location and Status

Is RTS FIRE up, and how does its uptime hold?

Tracking shows RTS FIRE offline as of now, last seen 41 days 23 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 16 September 2026.

Which Rust version is confirmed on RTS FIRE?

Rust network protocol 2633 and build 163794 on Linux is what RTS FIRE runs. The same protocol is required to join, and Steam updates it for you.

Where does RTS FIRE sit?

The EU tag places RTS FIRE in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 37.230.210.24:26000.

Population

Is RTS FIRE busy?

Offline now for RTS FIRE, last seen 41 days 23 hours ago.

How does RTS FIRE compare in the rankings?

Top – of all ranked servers and #2,546 in Europe: RTS FIRE ranks #15,496 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on RTS FIRE?

Nothing in RTS FIRE's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is loaded on RTS FIRE?

The map on RTS FIRE is procedural, size 3,600, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join RTS FIRE?

Open the console in Rust with F1 after starting the game, then type client.connect 37.230.210.24:26000. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://hosting.alkad.org/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^w,^v,EU,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.