SKN2721=
SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]
Online EU 37.230.137.36:20510 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 09:13 UTC, in 14h.
Every Friday at 09:13 UTC · high confidence
Coming wipes
- 14hFri 30 Oct, 09:13 UTC
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 7d 14hFri 6 Nov, 09:13 UTC
- 14d 14hFri 13 Nov, 09:13 UTC
- 21d 14hFri 20 Nov, 09:13 UTC
- 28d 14hFri 27 Nov, 09:13 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
- 35d 14hFri 4 Dec, 09:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:13 UTC6d ago | 5 | – | running | 0 |
| Fri 16 Oct, 09:13 UTC13d ago | 5 | halved by day 3 | 7 days | 0 |
| Fri 9 Oct, 09:12 UTC20d ago | 4 | halved by day 6 | 7 days | 0 |
| Fri 2 Oct, 09:14 UTC27d ago | 5 | halved by day 3 | 7 days | 0 |
| Fri 25 Sep, 09:13 UTC34d ago | 5 | halved by day 6 | 7 days | 1 |
| Fri 18 Sep, 09:13 UTC41d ago | 7 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 818/960
-
02MODPlayers 143/1000
-
03MODPlayers 194/260
-
04MODPlayers 252/1900
-
05MODPlayers 64/100
-
06MODPlayers 22/100
Quick answers
From the figures on this page.
Filters
Where does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] appear in Rust Tracker lists and filters?
2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]. These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What do the tags mean that SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is listed under?
The game's server browser reads these tags from SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]: gmvanilla (Game mode): Game mode: vanilla survival; mp250 (Max players): Capacity: 250 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Every week it wipes; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): Server browser: listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] when wipe day lands?
At their busiest, recent wipes averaged 5 players. 3 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 4.
When does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] wipe?
At SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] the wipes follow a every Friday at 09:13 UTC rhythm. Due on Friday 30 October at 09:13 UTC: its next wipe. 6 days 9 hours since this world was made. Its tags carry a weekly wipe schedule.
Server Details
Is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] up, and how does its uptime hold?
Tracking shows SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] online as of now. About 14 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Rust network protocol 2635 and build 168909 on Linux is what SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] runs. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
For the last 48 hours it averaged 147 server fps; the floor was 85. Buildings, deployables and the rest of the world took it to a maximum of 78,155 entities. Memory peaked at 3,332 MB. A climbing entity count and low fps are what register as lag for players.
What location is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] hosted in?
In Europe, under its EU tag, is where SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 37.230.137.36:20510.
Player Count
Is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] busy?
Slots 250; players on board 0: that is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] now. Seven-day average 1 players; peak 6. Busiest window in 48 hours: 17:00 UTC, 2 players on average.
What rank does SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] carry among Rust servers?
Seven-day player hours: #2,721 overall for SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10], top 12% of ranked servers, #1,036 in Europe.
Settings
Which settings and rules are confirmed on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
2x gather is what SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] runs, going by its name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
What map is SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] on?
The map on SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10] is procedural, size 3,500, seed 2010758542, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join SKYNET [X2 | NOLIMIT| TP | KITS | FPS+] |23.10]?
Open the console in Rust with F1 after starting the game, then type client.connect 37.230.137.36:20510. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://m.vk.com/rust_skynet.
Server tags
What each one means.
Published as mp250,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp250
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.