HTA15335
Hat's Plugin Development
Offline 37.148.220.87:28039 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:26 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 205/500
-
02MODPlayers 121/100
-
03MODPlayers 183/225
-
04MODPlayers 126/700
-
05MODPlayers 19/200
-
06MODPlayers 50/1000
Quick answers
From the figures on this page.
Filters
Where does Hat's Plugin Development appear in Rust Tracker lists and filters?
On Rust Tracker, Hat's Plugin Development sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Hat's Plugin Development?
The game's server browser reads these tags from Hat's Plugin Development: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Capacity: 0 slots; ts50 (Group limit): No team may exceed 50; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on Hat's Plugin Development on wipe day?
At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.
When does Hat's Plugin Development wipe?
Hat's Plugin Development's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 23 days 22 hours.
Location and Status
Is Hat's Plugin Development up, and how does its uptime hold?
Offline now, Hat's Plugin Development was last seen 8 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
What Rust version is Hat's Plugin Development on?
Rust network protocol 2634 and build 166652 is the build on Hat's Plugin Development; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What location is Hat's Plugin Development hosted in?
Region: none published by Hat's Plugin Development. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 37.148.220.87:28039.
Population
How many players are on Hat's Plugin Development right now?
Last seen 8 days 16 hours ago; Hat's Plugin Development is offline at present.
Where does Hat's Plugin Development sit in the server rankings?
Seven-day player hours put Hat's Plugin Development at #15,335, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Hat's Plugin Development?
Nothing in Hat's Plugin Development's name states a gather rate. Up to 50 players per group. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is off, Valve's anti-cheat.
Which map is confirmed for Hat's Plugin Development?
The map on Hat's Plugin Development is procedural, size 1,000, seed 1, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
Which steps join Hat's Plugin Development?
Open the console in Rust with F1 after starting the game, then type client.connect 37.148.220.87:28039. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z
Game
gmrust
mp0
ts50
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.