LCL14351
Local Test Server
Offline 37.148.152.17:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 100/500
-
02MODPlayers 131/100
-
03MODPlayers 110/225
-
04MODPlayers 29/200
-
05MODPlayers 96/700
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06MODPlayers 34/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Local Test Server?
Modded servers, tracked live — the Rust Tracker lists that include Local Test Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Local Test Server carry, and what do they mean?
Listed for the server browser to read, Local Test Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does Local Test Server wipe?
Local Test Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 34 days 1 hours since this world was made.
Server Details
What is the uptime on Local Test Server, and is it online?
Tracking shows Local Test Server offline as of now, last seen 31 days 1 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 26 September 2026.
What Rust version is Local Test Server on?
Confirmed for Local Test Server: Rust network protocol 2633 and build 165217, Windows. Steam updates it for you; your game must share the protocol to join.
Where does Local Test Server sit?
Nothing on region from Local Test Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 37.148.152.17:28015.
Population
How many players are on Local Test Server right now?
Last seen 31 days 1 hours ago; Local Test Server is offline at present.
Where does Local Test Server sit in the server rankings?
On player hours over seven days, Local Test Server ranks #14,351, inside the top 61% of all ranked servers.
Settings
Which settings and rules are confirmed on Local Test Server?
Nothing in Local Test Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on Local Test Server?
Generated by the game: the procedural map on Local Test Server.
How to Join
Which steps join Local Test Server?
To connect: start Rust, press F1, enter client.connect 37.148.152.17:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.