MRS15102
Mars Colony LOCAL DEVELOPMENT
Offline 37.142.146.200:28115 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 166/500
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02MODPlayers 121/100
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03MODPlayers 180/225
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04MODPlayers 68/700
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05MODPlayers 13/200
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06MODPlayers 19/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Mars Colony LOCAL DEVELOPMENT?
On Rust Tracker, Mars Colony LOCAL DEVELOPMENT sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Mars Colony LOCAL DEVELOPMENT is listed under?
These tags are published by Mars Colony LOCAL DEVELOPMENT for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does Mars Colony LOCAL DEVELOPMENT wipe?
Too few wipes on record for Mars Colony LOCAL DEVELOPMENT to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 19 days.
Location and Status
Is Mars Colony LOCAL DEVELOPMENT up, and how does its uptime hold?
Offline: Mars Colony LOCAL DEVELOPMENT confirmed offline, last seen 12 days 22 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 15 October 2026.
What Rust version is Mars Colony LOCAL DEVELOPMENT on?
Rust network protocol 2634 and build 167398 is the build on Mars Colony LOCAL DEVELOPMENT; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What location is Mars Colony LOCAL DEVELOPMENT hosted in?
No region is published by Mars Colony LOCAL DEVELOPMENT. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 37.142.146.200:28115.
Population
Is Mars Colony LOCAL DEVELOPMENT busy?
Offline now for Mars Colony LOCAL DEVELOPMENT, last seen 12 days 22 hours ago.
Where does Mars Colony LOCAL DEVELOPMENT sit in the server rankings?
On player hours over seven days, Mars Colony LOCAL DEVELOPMENT ranks #15,102, inside the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on Mars Colony LOCAL DEVELOPMENT?
The name of Mars Colony LOCAL DEVELOPMENT carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Off: VAC, Valve's anti-cheat.
How to Join
What is the way to join Mars Colony LOCAL DEVELOPMENT?
Open the console in Rust with F1 after starting the game, then type client.connect 37.142.146.200:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.