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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,652online PAX32,618playing OCC2,799with players WIPED 3H77
MODModded traffic
Callsign

MRS15828

Mars Colony LOCAL DEVELOPMENT

Offline 37.142.145.147:28115 checked 18d ago

moddedoxide
Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,828top 72%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 11:17 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Mars Colony LOCAL DEVELOPMENT appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Mars Colony LOCAL DEVELOPMENT: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Mars Colony LOCAL DEVELOPMENT?

Listed for the server browser to read, Mars Colony LOCAL DEVELOPMENT publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Mars Colony LOCAL DEVELOPMENT on wipe day?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

When does Mars Colony LOCAL DEVELOPMENT wipe?

Mars Colony LOCAL DEVELOPMENT's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 18 days 17 hours.

Location and Status

What is the uptime on Mars Colony LOCAL DEVELOPMENT, and is it online?

Offline now, Mars Colony LOCAL DEVELOPMENT was last seen 18 days 17 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 10 October 2026.

What Rust version is Mars Colony LOCAL DEVELOPMENT on?

Rust network protocol 2634 and build 167398 is the build on Mars Colony LOCAL DEVELOPMENT; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Which location is Mars Colony LOCAL DEVELOPMENT in?

No region is published by Mars Colony LOCAL DEVELOPMENT. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 37.142.145.147:28115.

Player Count

What is the player count on Mars Colony LOCAL DEVELOPMENT?

Offline: Mars Colony LOCAL DEVELOPMENT, last seen 18 days 17 hours ago.

What rank does Mars Colony LOCAL DEVELOPMENT carry among Rust servers?

Top 72% of all ranked servers, and #15,828 on seven-day player hours: Mars Colony LOCAL DEVELOPMENT.

Map and Rules

Which settings and rules are confirmed on Mars Colony LOCAL DEVELOPMENT?

The name of Mars Colony LOCAL DEVELOPMENT carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.

Connect

Which steps join Mars Colony LOCAL DEVELOPMENT?

To connect: start Rust, press F1, enter client.connect 37.142.145.147:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp4
Max players 4 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.