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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,695online PAX39,471playing OCC2,990with players WIPED 3H89
MODModded traffic
Callsign

MRS15230

Mars Colony LOCAL DEVELOPMENT

Offline 37.142.145.147:28115 checked 14d ago

moddedoxide
Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,230top 70%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 135/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 117 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 33/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 16/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 4/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 2/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Mars Colony LOCAL DEVELOPMENT?

These Rust Tracker lists carry Mars Colony LOCAL DEVELOPMENT: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Mars Colony LOCAL DEVELOPMENT is listed under?

These tags are published by Mars Colony LOCAL DEVELOPMENT for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does Mars Colony LOCAL DEVELOPMENT wipe?

Too few wipes on record for Mars Colony LOCAL DEVELOPMENT to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 18 days 14 hours.

Location and Status

What is the uptime on Mars Colony LOCAL DEVELOPMENT, and is it online?

Tracking shows Mars Colony LOCAL DEVELOPMENT offline as of now, last seen 14 days 6 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 10 October 2026.

What Rust version is Mars Colony LOCAL DEVELOPMENT on?

Rust network protocol 2634 and build 167398 is the build on Mars Colony LOCAL DEVELOPMENT; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What location is Mars Colony LOCAL DEVELOPMENT hosted in?

No region is published by Mars Colony LOCAL DEVELOPMENT. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 37.142.145.147:28115.

Player Count

What is the player count on Mars Colony LOCAL DEVELOPMENT?

Offline: Mars Colony LOCAL DEVELOPMENT, last seen 14 days 6 hours ago.

What rank does Mars Colony LOCAL DEVELOPMENT carry among Rust servers?

Top 70% of all ranked servers, and #15,230 on seven-day player hours: Mars Colony LOCAL DEVELOPMENT.

Map and Rules

Which settings and rules are confirmed on Mars Colony LOCAL DEVELOPMENT?

The name of Mars Colony LOCAL DEVELOPMENT carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is off, Valve's anti-cheat.

How to Join

Which steps join Mars Colony LOCAL DEVELOPMENT?

To connect: start Rust, press F1, enter client.connect 37.142.145.147:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp4
Max players 4 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.