MRS15230
Mars Colony LOCAL DEVELOPMENT
Offline 37.142.145.147:28115 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 28/500
-
02MODPlayers 135/100
-
03MODPlayers 33/225
-
04MODPlayers 16/700
-
05MODPlayers 4/200
-
06MODPlayers 2/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Mars Colony LOCAL DEVELOPMENT?
These Rust Tracker lists carry Mars Colony LOCAL DEVELOPMENT: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Mars Colony LOCAL DEVELOPMENT is listed under?
These tags are published by Mars Colony LOCAL DEVELOPMENT for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does Mars Colony LOCAL DEVELOPMENT wipe?
Too few wipes on record for Mars Colony LOCAL DEVELOPMENT to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 18 days 14 hours.
Location and Status
What is the uptime on Mars Colony LOCAL DEVELOPMENT, and is it online?
Tracking shows Mars Colony LOCAL DEVELOPMENT offline as of now, last seen 14 days 6 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 10 October 2026.
What Rust version is Mars Colony LOCAL DEVELOPMENT on?
Rust network protocol 2634 and build 167398 is the build on Mars Colony LOCAL DEVELOPMENT; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
What location is Mars Colony LOCAL DEVELOPMENT hosted in?
No region is published by Mars Colony LOCAL DEVELOPMENT. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 37.142.145.147:28115.
Player Count
What is the player count on Mars Colony LOCAL DEVELOPMENT?
Offline: Mars Colony LOCAL DEVELOPMENT, last seen 14 days 6 hours ago.
What rank does Mars Colony LOCAL DEVELOPMENT carry among Rust servers?
Top 70% of all ranked servers, and #15,230 on seven-day player hours: Mars Colony LOCAL DEVELOPMENT.
Map and Rules
Which settings and rules are confirmed on Mars Colony LOCAL DEVELOPMENT?
The name of Mars Colony LOCAL DEVELOPMENT carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is off, Valve's anti-cheat.
How to Join
Which steps join Mars Colony LOCAL DEVELOPMENT?
To connect: start Rust, press F1, enter client.connect 37.142.145.147:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.