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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,773online PAX67,310playing OCC3,523with players WIPED 3H192
MODModded traffic
Callsign

ANN15318=

Annoying Orange Roleplay

Online 37.10.124.176:21000 checked 9m ago

quad moddedoxidesoftcore
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe27d agono schedule published
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

02.557.51013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign NBS041EU · quad · monthly · 3 on average Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
    Players 1/100
  2. 02MOD
    Callsign ASG002EA · quad · biweekly · 2 on average Asgard 2服 中国|官方|二倍|软核新手服 10.16清
    Players 1/233
  3. 03COM
    Callsign SFT016quad · monthly · 66 on average [EA] Softcore 1
    Players 155/350
  4. 04COM
    Callsign FCP021NA · quad · monthly · 59 on average [US] Facepunch Softcore 2
    Players 20/300
  5. 05COM
    Callsign RDD401OC · quad · monthly · 33 on average Reddit.com/r/PlayRust - AU Softcore
    Players 37/150
  6. 06COM
    Callsign RST003NA · quad · biweekly · 11 on average Rusty Sporks PvP | softcore / noob friendly
    Players 2/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Annoying Orange Roleplay appear in Rust Tracker lists and filters?

On Rust Tracker, Annoying Orange Roleplay sits in these lists: Modded servers, tracked live and Roleplay Rust servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the tags on Annoying Orange Roleplay?

Listed for the server browser to read, Annoying Orange Roleplay publishes these tags: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Annoying Orange Roleplay on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Annoying Orange Roleplay?

One wipe a month for Annoying Orange Roleplay: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 18 hours.

Location and Status

What is the uptime on Annoying Orange Roleplay, and is it online?

Annoying Orange Roleplay is up and online at this moment. By its own uptime figure, the last restart was roughly 4 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is Annoying Orange Roleplay on?

Rust network protocol 2635 and build 168909 on Windows is what Annoying Orange Roleplay runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on Annoying Orange Roleplay?

For the last 48 hours it averaged 10 server fps; the floor was 10. Buildings, deployables and the rest of the world took it to a maximum of 92,679 entities. Peak memory use: 2,508 MB. A climbing entity count and low fps are what register as lag for players.

Which location is Annoying Orange Roleplay in?

Nothing on region from Annoying Orange Roleplay; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 37.10.124.176:21000.

Player Count

How many players are on Annoying Orange Roleplay right now?

Tracking Annoying Orange Roleplay: 0 of 50 slots filled. Seven-day average for this server: 0 players.

What rank does Annoying Orange Roleplay carry among Rust servers?

Top 69% of all ranked servers, and #15,318 on seven-day player hours: Annoying Orange Roleplay. Within the quad group it sits at #620.

Map and Rules

Which settings and rules are confirmed on Annoying Orange Roleplay?

Nothing in Annoying Orange Roleplay's name states a gather rate. The cap sits at 4 players for a group (quad). It runs softcore, Facepunch's lighter mode, with part of your loot kept. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is Annoying Orange Roleplay on?

The map on Annoying Orange Roleplay is procedural, size 4,000, seed 6738, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto Annoying Orange Roleplay?

To connect: start Rust, press F1, enter client.connect 37.10.124.176:21000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players Capacity: 50 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.