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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,646online PAX42,725playing OCC3,027with players WIPED 3H89
MODModded traffic
Callsign

APX15338=

My Apex Rust Server

Online 37.10.104.16:25720 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 20:53 UTC23d ago 0 – running 0
Sat 3 Oct, 00:32 UTC26d ago 0 – 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 129/100
  3. 03MOD
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    Players 125/225
  4. 04MOD
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    Players 46/700
  5. 05MOD
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  6. 06MOD
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    Players 19/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry My Apex Rust Server?

Modded servers, tracked live — the Rust Tracker lists that include My Apex Rust Server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does My Apex Rust Server carry, and what do they mean?

Listed for the server browser to read, My Apex Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on My Apex Rust Server when wipe day lands?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

When does My Apex Rust Server wipe?

My Apex Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 23 days 11 hours.

Location and Status

How reliable is My Apex Rust Server, and is it online now?

Tracking shows My Apex Rust Server online as of now. By its own uptime figure, the last restart was roughly 5 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is My Apex Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what My Apex Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on My Apex Rust Server?

Average server fps over the last 48 hours: 232, with a low of 188. Maximum entities carried: 16,245, from buildings and deployables to everything else. Peak memory use: 1,583 MB. A climbing entity count and low fps are what register as lag for players.

What location is My Apex Rust Server hosted in?

Nothing on region from My Apex Rust Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 37.10.104.16:25720.

Population

How many players are on My Apex Rust Server right now?

Tracking My Apex Rust Server: 0 of 500 slots filled. The last seven days put it at 0 players on average.

What rank does My Apex Rust Server carry among Rust servers?

Seven-day player hours put My Apex Rust Server at #15,338, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on My Apex Rust Server?

No gather rate appears in My Apex Rust Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on My Apex Rust Server?

Generated by the game from seed 454312158, the procedural map on My Apex Rust Server measures 2,100. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto My Apex Rust Server?

To connect: start Rust, press F1, enter client.connect 37.10.104.16:25720 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players 500 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.