STG14185
My Staging Test Server
Offline 31.59.206.119:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 41/500
-
02MODPlayers 124/100
-
03MODPlayers 0/225
-
04MODPlayers 16/700
-
05MODPlayers 2/200
-
06MODPlayers 3/1000
Quick answers
From the figures on this page.
Filters
Where does My Staging Test Server appear in Rust Tracker lists and filters?
On Rust Tracker, My Staging Test Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that My Staging Test Server is listed under?
The game's server browser reads these tags from My Staging Test Server: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167519 (Build): This server runs game build 167519; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for My Staging Test Server?
My Staging Test Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 20 days 11 hours since this world was made.
Location and Status
How reliable is My Staging Test Server, and is it online now?
Tracking shows My Staging Test Server offline as of now, last seen 17 days 17 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 9 October 2026.
Which Rust build is My Staging Test Server running?
Confirmed for My Staging Test Server: Rust network protocol 2635 and build 167519, Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is My Staging Test Server hosted in?
Nothing on region from My Staging Test Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 31.59.206.119:28015.
Population
What is the player count on My Staging Test Server?
Last seen 17 days 17 hours ago; My Staging Test Server is offline at present.
Where does My Staging Test Server sit in the server rankings?
Seven-day player hours put My Staging Test Server at #14,185, within the top 64% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on My Staging Test Server?
The name of My Staging Test Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
What map is My Staging Test Server on?
Procedural map on My Staging Test Server, made by the game.
How to Join
Which steps join My Staging Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 31.59.206.119:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs167519,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs167519
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.