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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,880online PAX96,316playing OCC4,103with players WIPED 3H158
MODModded traffic
Callsign

STG15246

My Staging Test Server

Offline 31.58.178.2:28015 checked 10d ago

moddedcarbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,246top 70%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct17 Oct19 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:04 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 187/225
  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show My Staging Test Server?

These Rust Tracker lists carry My Staging Test Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on My Staging Test Server?

The game's server browser reads these tags from My Staging Test Server: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168330 (Build): Build: 168330; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on My Staging Test Server when wipe day lands?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 46 hours after it.

Which wipe times are confirmed for My Staging Test Server?

The record holds too few of My Staging Test Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 12 days 4 hours since this world was made.

Server Details

How reliable is My Staging Test Server, and is it online now?

Tracking shows My Staging Test Server offline as of now, last seen 10 days 5 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 12 October 2026.

Which Rust build is My Staging Test Server running?

Confirmed for My Staging Test Server: Rust network protocol 2635 and build 168330, Windows. The same protocol is required to join, and Steam updates it for you.

What location is My Staging Test Server hosted in?

No region is published by My Staging Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 31.58.178.2:28015.

Player Count

What is the player count on My Staging Test Server?

Offline now for My Staging Test Server, last seen 10 days 5 hours ago.

What rank does My Staging Test Server carry among Rust servers?

Top 70% of all ranked servers, and #15,246 on seven-day player hours: My Staging Test Server.

Settings

Which settings and rules are confirmed on My Staging Test Server?

Nothing in My Staging Test Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

What map is My Staging Test Server on?

Procedural map on My Staging Test Server, made by the game.

Connect

Which steps join My Staging Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 31.58.178.2:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168330
Build Build: 168330.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.