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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,696online PAX39,834playing OCC3,002with players WIPED 3H90
MODModded traffic
Callsign

TRB15353

TroubleChute

Offline 31.56.18.178:28015 checked 2d ago

moddedoxide
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does TroubleChute appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include TroubleChute. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on TroubleChute?

Listed for the server browser to read, TroubleChute publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for TroubleChute?

Too few wipes on record for TroubleChute to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 23 days 14 hours.

Server Details

What is the uptime on TroubleChute, and is it online?

Offline now, TroubleChute was last seen 2 days 13 hours ago. 0% uptime over the last 2 full days, with 0 of 48 hours up. First contact for Rust Tracker: 26 October 2026.

What Rust version is TroubleChute on?

Rust network protocol 2635 and build 168909 on Windows is what TroubleChute runs. To join, your game must be on the same protocol; Steam handles the update.

What location is TroubleChute hosted in?

Nothing on region from TroubleChute; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 31.56.18.178:28015.

Population

What is the player count on TroubleChute?

Offline now for TroubleChute, last seen 2 days 13 hours ago. Seven-day average for this server: 0 players.

How does TroubleChute compare in the rankings?

Top 69% of all ranked servers, and #15,353 on seven-day player hours: TroubleChute.

Settings

Which settings and rules are confirmed on TroubleChute?

Nothing in TroubleChute's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on TroubleChute?

A procedural map runs on TroubleChute, generated by the game.

How to Join

Which steps join TroubleChute?

To connect: start Rust, press F1, enter client.connect 31.56.18.178:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.