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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,772online PAX62,070playing OCC3,548with players WIPED 3H127
MODModded traffic
Callsign

IND15180

InDev|MakeFun

Offline 31.43.151.33:28015 checked 12d ago

moddedcarbon
Clearance · join
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,180top 70%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct10 Oct15 Oct19 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:19 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does InDev|MakeFun appear in Rust Tracker lists and filters?

On Rust Tracker, InDev|MakeFun sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags mean that InDev|MakeFun is listed under?

The game's server browser reads these tags from InDev|MakeFun: gmrust (Game mode): Standard survival mode for Rust; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Build: 166586; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on InDev|MakeFun on wipe day?

At their busiest, recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked.

When does InDev|MakeFun wipe?

InDev|MakeFun's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 25 days 11 hours since this world was made.

Server Details

What is the uptime on InDev|MakeFun, and is it online?

Offline now, InDev|MakeFun was last seen 12 days 1 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 2 October 2026.

Which Rust version is confirmed on InDev|MakeFun?

Confirmed for InDev|MakeFun: Rust network protocol 2634 and build 166586, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is InDev|MakeFun in?

Nothing on region from InDev|MakeFun; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 31.43.151.33:28015.

Player Count

Is InDev|MakeFun busy?

Offline now for InDev|MakeFun, last seen 12 days 1 hours ago.

Where does InDev|MakeFun sit in the server rankings?

Top 70% of all ranked servers, and #15,180 on seven-day player hours: InDev|MakeFun.

Settings

Which settings and rules are confirmed on InDev|MakeFun?

The name of InDev|MakeFun carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. VAC is on, Valve's anti-cheat.

What map is InDev|MakeFun on?

A procedural map runs on InDev|MakeFun, generated by the game.

How to Join

How do you get onto InDev|MakeFun?

Open the console in Rust with F1 after starting the game, then type client.connect 31.43.151.33:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp15
Max players Capacity: 15 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166586
Build Build: 166586.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.