DVL14622
Development (QP) [07.10]
Offline EU 31.43.146.212:31000 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 11:04 UTC, in 5d 23h.
Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 123/100
-
02MODPlayers 192/225
-
03MODPlayers 12/200
-
04MODPlayers 11/175
-
05MODPlayers 29/100
-
06MODPlayers 5/100
Quick answers
From the figures on this page.
Filters
Where does Development (QP) [07.10] appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Development (QP) [07.10]: EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which tags does Development (QP) [07.10] carry, and what do they mean?
Listed for the server browser to read, Development (QP) [07.10] publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp6 (Max players): 6 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Every week it wipes; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
Which wipe times are confirmed for Development (QP) [07.10]?
The next wipe at Development (QP) [07.10] is an estimate, drawn from weekly: 7 days after its last wipe. Wednesday 4 November at 11:04 UTC is when the next wipe falls due. 22 days since this world was made. Its tags carry a weekly wipe schedule.
Location and Status
How reliable is Development (QP) [07.10], and is it online now?
Offline now, Development (QP) [07.10] was last seen 22 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 7 October 2026.
What Rust version is Development (QP) [07.10] on?
Rust network protocol 2634 and build 166652 on Windows is what Development (QP) [07.10] runs. The same protocol is required to join, and Steam updates it for you.
What location is Development (QP) [07.10] hosted in?
The EU tag places Development (QP) [07.10] in Europe, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 31.43.146.212:31000.
Population
What is the player count on Development (QP) [07.10]?
Offline now for Development (QP) [07.10], last seen 22 days ago.
How does Development (QP) [07.10] compare in the rankings?
Top 66% of all ranked servers and #2,411 in Europe: Development (QP) [07.10] ranks #14,622 on player hours over the last seven days.
Map and Rules
Which settings and rules are confirmed on Development (QP) [07.10]?
The name of Development (QP) [07.10] carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on Development (QP) [07.10]?
Procedural map on Development (QP) [07.10], made by the game.
Connect
How do you get onto Development (QP) [07.10]?
Open the console in Rust with F1 after starting the game, then type client.connect 31.43.146.212:31000. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp6,ptrak,$r?,v2634,^w,EU,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp6
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.