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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,857online PAX101,834playing OCC3,918with players WIPED 3H547
MODModded traffic
Callsign

GRN15289=

[PVE] Green Island - Heli-Training

Online 31.214.141.107:27000 checked 8m ago

moddedoxidepve
Clearance · join
Players now 0/ 30 0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:04 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST310groups of 10+ · monthly · 13 on average |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
    Players 15/200
  2. 02MOD
    Callsign FRM124EU · groups of 8+ · monthly · 4 on average CZ/EU Farming Industry PVE
    Players 7/50
  3. 03MOD
    Callsign RDA188groups of 8+ · 3 on average CZ/SK PVE!! No raid_No kill :-) RUSTUJ
    Players 3/30
  4. 04MOD
    Callsign BRN001EU · groups of 8+ · monthly · 3 on average BroinRust [PVE CLASSIC EU/EA]
    Players 1/200
  5. 05MOD
    Callsign BRN001EU · groups of 10+ · biweekly · 3 on average BroinRust [PVE MOD EU/EA]
    Players 1/200
  6. 06MOD
    Callsign RLX413groups of 8+ · monthly · 2 on average CZ/SK RELAX PVE
    Players 5/30
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [PVE] Green Island - Heli-Training?

These Rust Tracker lists carry [PVE] Green Island - Heli-Training: PvE servers, tracked live, Modded servers, tracked live, Combat training servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [PVE] Green Island - Heli-Training?

Listed for the server browser to read, [PVE] Green Island - Heli-Training publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^c (Creative): No gathering; sandbox building lets you build what you like; ^d (Combat training): Training: aim and PvP practice, with loot supplied; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on [PVE] Green Island - Heli-Training on wipe day?

The average peak across recent wipes: 1 players. 4 hours after the latest wipe, the crowd peaked.

When does [PVE] Green Island - Heli-Training wipe?

Too few wipes on record for [PVE] Green Island - Heli-Training to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 27 days 12 hours.

Server Details

Is [PVE] Green Island - Heli-Training up, and how does its uptime hold?

[PVE] Green Island - Heli-Training is up and online at this moment. About 6 days 23 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is [PVE] Green Island - Heli-Training running?

Rust network protocol 2634 and build 168909 is the build on [PVE] Green Island - Heli-Training; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Is [PVE] Green Island - Heli-Training holding performance?

Average server fps over the last 48 hours: 60, with a low of 41. Buildings, deployables and the rest of the world took it to a maximum of 47,232 entities. Peak memory use: 2,582 MB. A climbing entity count and low fps are what register as lag for players.

Which location is [PVE] Green Island - Heli-Training in?

No region is published by [PVE] Green Island - Heli-Training. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 31.214.141.107:27000.

Player Count

How many players are on [PVE] Green Island - Heli-Training right now?

Slots 30; players on board 0: that is [PVE] Green Island - Heli-Training now. Across the past seven days, 0 players on average.

What rank does [PVE] Green Island - Heli-Training carry among Rust servers?

On player hours over seven days, [PVE] Green Island - Heli-Training ranks #15,289, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [PVE] Green Island - Heli-Training?

Nothing in [PVE] Green Island - Heli-Training's name states a gather rate. The game's default applies: groups can have up to 8 players. combat training is the game mode, loot handed out for aim and PvP practice. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for [PVE] Green Island - Heli-Training?

The map on [PVE] Green Island - Heli-Training is procedural, size 2,500, seed 1215872013, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

How to Join

How do you get onto [PVE] Green Island - Heli-Training?

Open the console in Rust with F1 after starting the game, then type client.connect 31.214.141.107:27000. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/bRPZVBvT8N.

Transponder codes

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^c,^d,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players Capacity: 30 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Gameplay

^c
Creative No gathering; sandbox building lets you build what you like.
^d
Combat training Training: aim and PvP practice, with loot supplied.
^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.