TST14281
Test [Small & High Density]
Offline 31.180.138.222:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 144/500
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02MODPlayers 131/100
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03MODPlayers 196/225
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04MODPlayers 90/700
-
05MODPlayers 226/700
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06MODPlayers 348/350
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Test [Small & High Density]?
On Rust Tracker, Test [Small & High Density] sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Test [Small & High Density] carry, and what do they mean?
These tags are published by Test [Small & High Density] for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does Test [Small & High Density] wipe?
Test [Small & High Density]'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 29 days 1 hours.
Location and Status
Is Test [Small & High Density] up, and how does its uptime hold?
Offline: Test [Small & High Density] confirmed offline, last seen 28 days 9 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 30 September 2026.
Which Rust version is confirmed on Test [Small & High Density]?
Rust network protocol 2633 and build 165217 is the build on Test [Small & High Density]; the platform is Windows. The same protocol is required to join, and Steam updates it for you.
Which location is Test [Small & High Density] in?
Region: none published by Test [Small & High Density]. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 31.180.138.222:28015.
Player Count
How many players are on Test [Small & High Density] right now?
Offline now for Test [Small & High Density], last seen 28 days 9 hours ago.
What rank does Test [Small & High Density] carry among Rust servers?
Seven-day player hours put Test [Small & High Density] at #14,281, within the top 60% of all ranked servers.
Settings
Which settings and rules are confirmed on Test [Small & High Density]?
Nothing in Test [Small & High Density]'s name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
What map is Test [Small & High Density] on?
Procedural map on Test [Small & High Density], made by the game.
Connect
Which steps join Test [Small & High Density]?
To connect: start Rust, press F1, enter client.connect 31.180.138.222:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.