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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,623online PAX39,438playing OCC2,939with players WIPED 3H88
MODModded traffic
Callsign

SCF6135=

SCUF | RUST x0.5 | Events

Online 31.163.205.44:28015 checked 10m ago

0.5x vanillamoddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 2
Rank#6,135top 28%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct22 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:02 UTC7d ago 2 – running 0
Wed 21 Oct, 17:42 UTC7d ago 2 – 0.5 days 0
Thu 1 Oct, 18:03 UTC FW27d ago 3 halved by day 2 20 days 0
Wed 30 Sep, 17:12 UTC28d ago 3 – 1 days 0
Fri 18 Sep, 08:06 UTC40d ago 8 halved by day 3 12.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry SCUF | RUST x0.5 | Events?

On Rust Tracker, SCUF | RUST x0.5 | Events sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that SCUF | RUST x0.5 | Events is listed under?

These tags are published by SCUF | RUST x0.5 | Events for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on SCUF | RUST x0.5 | Events when wipe day lands?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 6 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.5.

Which wipe times are confirmed for SCUF | RUST x0.5 | Events?

No next wipe to predict for SCUF | RUST x0.5 | Events, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 7 days 2 hours.

Server Details

How reliable is SCUF | RUST x0.5 | Events, and is it online now?

Tracking shows SCUF | RUST x0.5 | Events online as of now. About 4 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is SCUF | RUST x0.5 | Events running?

Rust network protocol 2635 and build 168909 is the build on SCUF | RUST x0.5 | Events; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does SCUF | RUST x0.5 | Events run?

For the last 48 hours it averaged 152 server fps; the floor was 91. Buildings, deployables and the rest of the world took it to a maximum of 74,828 entities. Peak memory use: 2,857 MB. Players feel lag when fps drops and the entity count climbs.

Where does SCUF | RUST x0.5 | Events sit?

No region is published by SCUF | RUST x0.5 | Events. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 31.163.205.44:28015.

Player Count

What is the player count on SCUF | RUST x0.5 | Events?

Slots 100; players on board 0: that is SCUF | RUST x0.5 | Events now. Over seven days: average 0, peak 2 players. At 16:00 UTC it drew its highest average of the last 48 hours: 2 players.

What rank does SCUF | RUST x0.5 | Events carry among Rust servers?

On player hours over seven days, SCUF | RUST x0.5 | Events ranks #6,135, inside the top 28% of all ranked servers.

Settings

Which settings and rules are confirmed on SCUF | RUST x0.5 | Events?

0.5x gather is what SCUF | RUST x0.5 | Events runs, going by its name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on SCUF | RUST x0.5 | Events?

A procedural map of size 3,500 runs on SCUF | RUST x0.5 | Events, generated by the game from seed 943512430. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto SCUF | RUST x0.5 | Events?

Open the console in Rust with F1 after starting the game, then type client.connect 31.163.205.44:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.