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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,611online PAX34,878playing OCC2,847with players WIPED 3H62
MODModded traffic
Callsign

SEA15921

[SEA] Crazy Bunny X3 modded server

Offline 27.130.76.56:28015 checked 25d ago

3x weekly wipes moddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,921top 70%
Last wipe25d agoweekly schedule
Next wipe2d 14hFri 30 Oct, 18:24 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 18:24 UTC, in 2d 14h.

Its weekly schedule tag · low confidence

usual gap0.4 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 2d 14hFri 30 Oct, 18:24 UTC
  2. 8d 14hThu 5 Nov, 19:00 UTCFW
  3. 9d 14hFri 6 Nov, 18:24 UTC
  4. 16d 14hFri 13 Nov, 18:24 UTC
  5. 23d 14hFri 20 Nov, 18:24 UTC
  6. 30d 14hFri 27 Nov, 18:24 UTC
  7. 36d 14hThu 3 Dec, 19:00 UTCFW
  8. 37d 14hFri 4 Dec, 18:24 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:24 UTC25d ago 0 – running 0
Fri 2 Oct, 09:24 UTC25d ago 0 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign JPN140EA · groups of 8+ · 3x · weekly · 38 on average Japan Tokyo - Limited Raid Hours |3x|PvP|JP
    Players 13/300
  2. 02COM
    Callsign SEA114EA · groups of 8+ · 3x · weekly · 4 on average [SEA] CHICKEN 3x | Max 8 | Low Ping | TH | Wipe 10/23
    Players 0/300
  3. 03MOD
    Callsign JMP889EA · groups of 100+ · 3x · monthly · 6 on average Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long
    Players 7/120
  4. 04MOD
    Callsign RPG017EA · groups of 8+ · 5x · weekly · 3 on average ASIA | RPG · Skills · NEW | Casual PvP | 2-5x | Wiped 10/22
    Players 2/120
  5. 05MOD
    Callsign HQM017EA · groups of 8+ · 3x · monthly · 2 on average HQM.GG SEA 3x Monthly Solo Only - Skins - Pvp - ORP
    Players 0/75
  6. 06MOD
    Callsign SEA016EA · groups of 12+ · 2x · weekly · 2 on average |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23
    Players 2/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [SEA] Crazy Bunny X3 modded server?

These Rust Tracker lists carry [SEA] Crazy Bunny X3 modded server: 3x Rust servers: live tracking and Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.

How should you read the tags on [SEA] Crazy Bunny X3 modded server?

The game's server browser reads these tags from [SEA] Crazy Bunny X3 modded server: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Build: 166586; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on [SEA] Crazy Bunny X3 modded server on wipe day?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does [SEA] Crazy Bunny X3 modded server wipe?

The prediction for [SEA] Crazy Bunny X3 modded server follows its tag, as too few wipes are on record to confirm the schedule. Friday 30 October at 18:24 UTC is when the next wipe falls due. 25 days 9 hours since this world was made. Tags list a weekly wipe schedule.

Location and Status

What is the uptime on [SEA] Crazy Bunny X3 modded server, and is it online?

Offline now, [SEA] Crazy Bunny X3 modded server was last seen 25 days 9 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 2 October 2026.

Which Rust version is confirmed on [SEA] Crazy Bunny X3 modded server?

Confirmed for [SEA] Crazy Bunny X3 modded server: Rust network protocol 2634 and build 166586, Linux. The same protocol is required to join, and Steam updates it for you.

Which location is [SEA] Crazy Bunny X3 modded server in?

No region tag is published by [SEA] Crazy Bunny X3 modded server, but the name points to Asia. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 27.130.76.56:28015.

Population

How many players are on [SEA] Crazy Bunny X3 modded server right now?

Last seen 25 days 9 hours ago; [SEA] Crazy Bunny X3 modded server is offline at present.

What rank does [SEA] Crazy Bunny X3 modded server carry among Rust servers?

Seven-day player hours put [SEA] Crazy Bunny X3 modded server at #15,921, within the top 70% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [SEA] Crazy Bunny X3 modded server?

The name says it: [SEA] Crazy Bunny X3 modded server runs 3x gather. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.

Which map is loaded on [SEA] Crazy Bunny X3 modded server?

A procedural map runs on [SEA] Crazy Bunny X3 modded server, generated by the game.

Connect

What is the way to join [SEA] Crazy Bunny X3 modded server?

To connect: start Rust, press F1, enter client.connect 27.130.76.56:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,^w,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp150
Max players Slots: 150.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166586
Build Build: 166586.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A weekly wipe.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.