BCK15344
Backstage firewall test
Offline 24.8.85.119:28325 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 173/500
-
02MODPlayers 120/100
-
03MODPlayers 187/225
-
04MODPlayers 81/700
-
05MODPlayers 349/350
-
06MODPlayers 252/700
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Backstage firewall test?
These Rust Tracker lists carry Backstage firewall test: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that Backstage firewall test is listed under?
The game's server browser reads these tags from Backstage firewall test: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for Backstage firewall test?
Backstage firewall test's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 9 days 17 hours.
Location and Status
What is the uptime on Backstage firewall test, and is it online?
Offline: Backstage firewall test confirmed offline, last seen 4 days 23 hours ago. Uptime stood at 22% for the last 7 full days, 37 of 168 hours online. Rust Tracker logged it first on 19 October 2026.
Which Rust build is Backstage firewall test running?
Rust network protocol 2635 and build 168909 on Windows is what Backstage firewall test runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is Backstage firewall test in?
Nothing on region from Backstage firewall test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 24.8.85.119:28325.
Player Count
Is Backstage firewall test busy?
Last seen 4 days 23 hours ago; Backstage firewall test is offline at present. Across the past seven days, 0 players on average.
Where does Backstage firewall test sit in the server rankings?
On player hours over seven days, Backstage firewall test ranks #15,344, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on Backstage firewall test?
The name of Backstage firewall test carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
Which map is loaded on Backstage firewall test?
The map on Backstage firewall test is procedural, size 2,000, seed 1610380731, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join Backstage firewall test?
To connect: start Rust, press F1, enter client.connect 24.8.85.119:28325 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.