BRT15853
Brett's Rust Development Server
Offline 24.60.0.80:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:25 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 34/500
-
02MODPlayers 123/100
-
03MODPlayers 34/225
-
04MODPlayers 31/700
-
05MODPlayers 6/200
-
06MODPlayers 4/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Brett's Rust Development Server?
Modded servers, tracked live — the Rust Tracker lists that include Brett's Rust Development Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Brett's Rust Development Server?
These tags are published by Brett's Rust Development Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on Brett's Rust Development Server when wipe day lands?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Brett's Rust Development Server wipe?
Brett's Rust Development Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 27 days.
Server Details
What is the uptime on Brett's Rust Development Server, and is it online?
Tracking shows Brett's Rust Development Server offline as of now, last seen 17 days 23 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 25 September 2026.
Which Rust build is Brett's Rust Development Server running?
Rust network protocol 2634 and build 166494 on Windows is what Brett's Rust Development Server runs. To join, your game must be on the same protocol; Steam handles the update.
Where does Brett's Rust Development Server sit?
Nothing on region from Brett's Rust Development Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 24.60.0.80:28015.
Player Count
How many players are on Brett's Rust Development Server right now?
Offline: Brett's Rust Development Server, last seen 17 days 23 hours ago.
Where does Brett's Rust Development Server sit in the server rankings?
Top 72% of all ranked servers, and #15,853 on seven-day player hours: Brett's Rust Development Server.
Settings
Which settings and rules are confirmed on Brett's Rust Development Server?
Nothing in Brett's Rust Development Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Brett's Rust Development Server?
Generated by the game: the procedural map on Brett's Rust Development Server.
How to Join
How do you get onto Brett's Rust Development Server?
Open the console in Rust with F1 after starting the game, then type client.connect 24.60.0.80:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.