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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,811online PAX72,496playing OCC3,745with players WIPED 3H141
MODModded traffic
Callsign

PRJ15404

Project Plagued Lost Island MOTION LOCAL

Offline 24.45.218.201:29445 checked 42d ago

moddedoxide
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,404no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Project Plagued Lost Island MOTION LOCAL appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Project Plagued Lost Island MOTION LOCAL. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Project Plagued Lost Island MOTION LOCAL?

Listed for the server browser to read, Project Plagued Lost Island MOTION LOCAL publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs162989 (Build): This server runs game build 162989; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Project Plagued Lost Island MOTION LOCAL?

Too few wipes on record for Project Plagued Lost Island MOTION LOCAL to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 42 days 4 hours.

Server Details

What is the uptime on Project Plagued Lost Island MOTION LOCAL, and is it online?

Tracking shows Project Plagued Lost Island MOTION LOCAL offline as of now, last seen 42 days 4 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 15 September 2026.

What Rust version is Project Plagued Lost Island MOTION LOCAL on?

Rust network protocol 2633 and build 162989 is the build on Project Plagued Lost Island MOTION LOCAL; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

Where does Project Plagued Lost Island MOTION LOCAL sit?

No region is published by Project Plagued Lost Island MOTION LOCAL. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 24.45.218.201:29445.

Population

Is Project Plagued Lost Island MOTION LOCAL busy?

Offline now for Project Plagued Lost Island MOTION LOCAL, last seen 42 days 4 hours ago.

What rank does Project Plagued Lost Island MOTION LOCAL carry among Rust servers?

Seven-day player hours put Project Plagued Lost Island MOTION LOCAL at #15,404, within the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Project Plagued Lost Island MOTION LOCAL?

The name of Project Plagued Lost Island MOTION LOCAL carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

How to Join

How do you get onto Project Plagued Lost Island MOTION LOCAL?

To connect: start Rust, press F1, enter client.connect 24.45.218.201:29445 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2633,gmrust,cs162989,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp0
Max players Capacity: 0 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs162989
Build This server runs game build 162989.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.