RST15491
RustedRootUSA-C1
Offline 24.34.64.152:28031 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 31/500
-
02MODPlayers 121/100
-
03MODPlayers 49/225
-
04MODPlayers 18/700
-
05MODPlayers 50/700
-
06MODPlayers 243/260
Quick answers
From the figures on this page.
Filters
Where does RustedRootUSA-C1 appear in Rust Tracker lists and filters?
On Rust Tracker, RustedRootUSA-C1 sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags mean that RustedRootUSA-C1 is listed under?
These tags are published by RustedRootUSA-C1 for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does RustedRootUSA-C1 wipe?
The record holds too few of RustedRootUSA-C1's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 56 days 5 hours.
Location and Status
Is RustedRootUSA-C1 up, and how does its uptime hold?
Offline: RustedRootUSA-C1 confirmed offline, last seen 37 days 1 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 22 September 2026.
Which Rust version is confirmed on RustedRootUSA-C1?
Rust network protocol 2633 and build 163794 on Linux is what RustedRootUSA-C1 runs. To join, your game must be on the same protocol; Steam handles the update.
What location is RustedRootUSA-C1 hosted in?
No region is published by RustedRootUSA-C1. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 24.34.64.152:28031.
Population
What is the player count on RustedRootUSA-C1?
Offline: RustedRootUSA-C1, last seen 37 days 1 hours ago.
What rank does RustedRootUSA-C1 carry among Rust servers?
On player hours over seven days, RustedRootUSA-C1 ranks #15,491, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on RustedRootUSA-C1?
Nothing in RustedRootUSA-C1's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.
Which map is confirmed for RustedRootUSA-C1?
The map on RustedRootUSA-C1 is procedural, size 4,500, seed 1833814390, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join RustedRootUSA-C1?
Open the console in Rust with F1 after starting the game, then type client.connect 24.34.64.152:28031. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://www.tdefelice.com/.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs163794,ts8
Game
gmvanilla
mp40
ts8
v2633
cs163794
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.