Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H57
MODModded traffic
Callsign

FDL15990

My FDLWI Gaming Rust server | Powered by AMP

Offline 24.159.229.37:28015 checked 22d ago

moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,990top 71%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 157 on average ShockRust | Blue | NoLimit
    Players 205/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 127 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 116 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 183/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 90 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 126/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 19/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 50/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry My FDLWI Gaming Rust server | Powered by AMP?

On Rust Tracker, My FDLWI Gaming Rust server | Powered by AMP sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on My FDLWI Gaming Rust server | Powered by AMP?

These tags are published by My FDLWI Gaming Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does My FDLWI Gaming Rust server | Powered by AMP wipe?

The record holds too few of My FDLWI Gaming Rust server | Powered by AMP's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 22 days 3 hours.

Server Details

What is the uptime on My FDLWI Gaming Rust server | Powered by AMP, and is it online?

Tracking shows My FDLWI Gaming Rust server | Powered by AMP offline as of now, last seen 22 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 6 October 2026.

Which Rust version is confirmed on My FDLWI Gaming Rust server | Powered by AMP?

Confirmed for My FDLWI Gaming Rust server | Powered by AMP: Rust network protocol 2634 and build 166652, Windows. The same protocol is required to join, and Steam updates it for you.

Where does My FDLWI Gaming Rust server | Powered by AMP sit?

Region: none published by My FDLWI Gaming Rust server | Powered by AMP. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 24.159.229.37:28015.

Population

How many players are on My FDLWI Gaming Rust server | Powered by AMP right now?

Offline: My FDLWI Gaming Rust server | Powered by AMP, last seen 22 days 2 hours ago.

Where does My FDLWI Gaming Rust server | Powered by AMP sit in the server rankings?

Seven-day player hours put My FDLWI Gaming Rust server | Powered by AMP at #15,990, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on My FDLWI Gaming Rust server | Powered by AMP?

No gather rate appears in My FDLWI Gaming Rust server | Powered by AMP's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for My FDLWI Gaming Rust server | Powered by AMP?

Generated by the game: the procedural map on My FDLWI Gaming Rust server | Powered by AMP.

How to Join

What is the way to join My FDLWI Gaming Rust server | Powered by AMP?

Open the console in Rust with F1 after starting the game, then type client.connect 24.159.229.37:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.