DRK4699=
Derek - Rust ARK local test
Online 24.118.157.69:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:47 UTC20d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 28/500
-
02MODPlayers 130/100
-
03MODPlayers 29/225
-
04MODPlayers 13/700
-
05MODPlayers 3/200
-
06MODPlayers 2/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Derek - Rust ARK local test?
Modded servers, tracked live — the Rust Tracker lists that include Derek - Rust ARK local test. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Derek - Rust ARK local test carry, and what do they mean?
Listed for the server browser to read, Derek - Rust ARK local test publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on Derek - Rust ARK local test on wipe day?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it.
On what schedule does Derek - Rust ARK local test wipe?
Too few wipes on record for Derek - Rust ARK local test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 20 days 5 hours.
Server Details
How reliable is Derek - Rust ARK local test, and is it online now?
Tracking shows Derek - Rust ARK local test online as of now. 106 of 168 hours up over the last 7 full days: 63% uptime. Rust Tracker logged it first on 8 October 2026.
What Rust version is Derek - Rust ARK local test on?
Confirmed for Derek - Rust ARK local test: Rust network protocol 2634 and build 167231, Windows. The same protocol is required to join, and Steam updates it for you.
What location is Derek - Rust ARK local test hosted in?
Nothing on region from Derek - Rust ARK local test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 24.118.157.69:28015.
Population
What is the player count on Derek - Rust ARK local test?
Tracking Derek - Rust ARK local test: 1 of 1 slots filled. Peak of 1 in the last seven days, average 1 players. Busiest window in 48 hours: 03:00 UTC, 1 players on average.
How does Derek - Rust ARK local test compare in the rankings?
Seven-day player hours put Derek - Rust ARK local test at #4,699, within the top 21% of all ranked servers.
Settings
Which settings and rules are confirmed on Derek - Rust ARK local test?
Nothing in Derek - Rust ARK local test's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is off, Valve's anti-cheat.
Which map is loaded on Derek - Rust ARK local test?
Generated by the game: the procedural map on Derek - Rust ARK local test.
Connect
What is the way to join Derek - Rust ARK local test?
Open the console in Rust with F1 after starting the game, then type client.connect 24.118.157.69:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. Full at the moment, so a queue is likely.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.