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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,777online PAX67,749playing OCC3,536with players WIPED 3H194
MODModded traffic
Callsign

MPA13005

Rust Map Model - Local Validation

Offline 23.234.69.196:28115 checked 12d ago

moddedoxide
Clearance · join
Players now 1/ 4 25% full
7-day average0peak –
Rank#13,005top 60%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Rust Map Model - Local Validation?

Modded servers, tracked live — the Rust Tracker lists that include Rust Map Model - Local Validation. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Rust Map Model - Local Validation is listed under?

Listed for the server browser to read, Rust Map Model - Local Validation publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for Rust Map Model - Local Validation?

Rust Map Model - Local Validation's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 12 days 14 hours.

Location and Status

Is Rust Map Model - Local Validation up, and how does its uptime hold?

Offline now, Rust Map Model - Local Validation was last seen 12 days 1 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 16 October 2026.

What Rust version is Rust Map Model - Local Validation on?

Rust network protocol 2634 and build 167781 on Windows is what Rust Map Model - Local Validation runs. To join, your game must be on the same protocol; Steam handles the update.

Where does Rust Map Model - Local Validation sit?

No region is published by Rust Map Model - Local Validation. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 23.234.69.196:28115.

Player Count

Is Rust Map Model - Local Validation busy?

Offline now for Rust Map Model - Local Validation, last seen 12 days 1 hours ago.

How does Rust Map Model - Local Validation compare in the rankings?

Top 60% of all ranked servers, and #13,005 on seven-day player hours: Rust Map Model - Local Validation.

Map and Rules

Which settings and rules are confirmed on Rust Map Model - Local Validation?

The name of Rust Map Model - Local Validation carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Rust Map Model - Local Validation?

Generated by the game: the procedural map on Rust Map Model - Local Validation.

Connect

Which steps join Rust Map Model - Local Validation?

To connect: start Rust, press F1, enter client.connect 23.234.69.196:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players 4 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.