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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,810online PAX75,437playing OCC3,743with players WIPED 3H107
MODModded traffic
Callsign

DDL15348=

DodoLink Rust

Online 23.175.41.6:28015 checked 7m ago

moddedoxide
Clearance · join
Players now 0/ 60 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe86d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does DodoLink Rust appear in Rust Tracker lists and filters?

These Rust Tracker lists carry DodoLink Rust: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does DodoLink Rust carry, and what do they mean?

The game's server browser reads these tags from DodoLink Rust: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): 60 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2631 (Protocol): To join, your game must match protocol 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does DodoLink Rust wipe?

Too few wipes on record for DodoLink Rust to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 86 days 14 hours since this world was made.

Server Details

Is DodoLink Rust up, and how does its uptime hold?

Right now DodoLink Rust is online. About 5 days 16 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on DodoLink Rust?

Rust network protocol 2631 and build 158240 is the build on DodoLink Rust; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does DodoLink Rust run?

Server fps held an average of 99 across the last 48 hours, never below 77. Maximum entities carried: 70,121, from buildings and deployables to everything else. Peak memory use: 2,945 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is DodoLink Rust hosted in?

Region: none published by DodoLink Rust. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 23.175.41.6:28015.

Population

What is the player count on DodoLink Rust?

DodoLink Rust is at 0 players, capacity 60. Across the past seven days, 0 players on average.

How does DodoLink Rust compare in the rankings?

Seven-day player hours put DodoLink Rust at #15,348, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on DodoLink Rust?

The name of DodoLink Rust carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for DodoLink Rust?

Generated by the game from seed 848213, the procedural map on DodoLink Rust measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join DodoLink Rust?

To connect: start Rust, press F1, enter client.connect 23.175.41.6:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp60
Max players 60 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2631
Protocol To join, your game must match protocol 2631.
cs158240
Build The game build is 158240.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.