DDL15348=
DodoLink Rust
Online 23.175.41.6:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 109/500
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02MODPlayers 130/100
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03MODPlayers 132/225
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04MODPlayers 102/700
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05MODPlayers 32/200
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06MODPlayers 29/1000
Quick answers
From the figures on this page.
Tags
Where does DodoLink Rust appear in Rust Tracker lists and filters?
These Rust Tracker lists carry DodoLink Rust: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does DodoLink Rust carry, and what do they mean?
The game's server browser reads these tags from DodoLink Rust: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): 60 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2631 (Protocol): To join, your game must match protocol 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does DodoLink Rust wipe?
Too few wipes on record for DodoLink Rust to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 86 days 14 hours since this world was made.
Server Details
Is DodoLink Rust up, and how does its uptime hold?
Right now DodoLink Rust is online. About 5 days 16 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on DodoLink Rust?
Rust network protocol 2631 and build 158240 is the build on DodoLink Rust; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does DodoLink Rust run?
Server fps held an average of 99 across the last 48 hours, never below 77. Maximum entities carried: 70,121, from buildings and deployables to everything else. Peak memory use: 2,945 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is DodoLink Rust hosted in?
Region: none published by DodoLink Rust. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 23.175.41.6:28015.
Population
What is the player count on DodoLink Rust?
DodoLink Rust is at 0 players, capacity 60. Across the past seven days, 0 players on average.
How does DodoLink Rust compare in the rankings?
Seven-day player hours put DodoLink Rust at #15,348, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on DodoLink Rust?
The name of DodoLink Rust carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for DodoLink Rust?
Generated by the game from seed 848213, the procedural map on DodoLink Rust measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join DodoLink Rust?
To connect: start Rust, press F1, enter client.connect 23.175.41.6:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp60,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust
mp60
ts8
v2631
cs158240
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.