Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H0
COMCommunity traffic
Callsign

ICC4128=

Icy Gaming Bi-Weekly

Online 23.174.0.20:28015 checked 3h ago

biweekly wipes carbon
Clearance · join
Players now 0/ 150 0% full
7-day average0peak 4
Rank#4,128top 19%
Last wipe4d agobiweekly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5221:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.

The force wipe · high confidence

usual gap1.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 9d 18hSat 7 Nov, 14:32 UTC
  3. 23d 18hSat 21 Nov, 14:32 UTC
  4. 35d 22hThu 3 Dec, 19:00 UTCFW
  5. 37d 18hSat 5 Dec, 14:32 UTC

The first 48 hours of its last wipes

Sat 24 OctWed 21 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 14:32 UTC4d ago 4 – running 1
Wed 21 Oct, 02:54 UTC7d ago 1 held half 3.5 days 0
Tue 20 Oct, 20:39 UTC7d ago 1 – 0.3 days 1
Mon 19 Oct, 13:12 UTC9d ago 1 – 1.3 days 1
Sun 18 Oct, 05:24 UTC10d ago 1 – 1.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · biweekly · 254 on average Rustoria.co - EU East Medium
    Players 255/300
  2. 02COM
    Callsign RST018EU · groups of 16+ · biweekly · 136 on average Rustafied.com - EU Medium - Large
    Players 62/100
  3. 03COM
    Callsign RST010NA · groups of 12+ · biweekly · 103 on average Rustopia.gg - US Medium
    Players 35/200
  4. 04COM
    Callsign RST015NA · groups of 12+ · biweekly · 72 on average Rusty Moose |US Biweekly|
    Players 16/200
  5. 05COM
    Callsign RST015EA · groups of 16+ · biweekly · 68 on average Rustoria.co - SEA Medium
    Players 39/200
  6. 06COM
    Callsign RST015NA · groups of 12+ · biweekly · 43 on average Rustoria.co - US Medium Premium
    Players 10/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Icy Gaming Bi-Weekly appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include Icy Gaming Bi-Weekly. On the server list, these filters bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the tags mean that Icy Gaming Bi-Weekly is listed under?

These tags are published by Icy Gaming Bi-Weekly for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): A wipe every fortnight; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Icy Gaming Bi-Weekly when wipe day lands?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 26 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

When does Icy Gaming Bi-Weekly wipe?

The schedule of Icy Gaming Bi-Weekly cannot be confirmed, with too few wipes on record: the prediction follows its tag. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 4 days 5 hours. A two-weekly wipe schedule is published in its tags.

Location and Status

How reliable is Icy Gaming Bi-Weekly, and is it online now?

Tracking shows Icy Gaming Bi-Weekly online as of now. The uptime it reports puts the last restart about 3 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 10 October 2026.

Which Rust build is Icy Gaming Bi-Weekly running?

Rust network protocol 2635 and build 168909 is the build on Icy Gaming Bi-Weekly; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does Icy Gaming Bi-Weekly run?

For the last 48 hours it averaged 85 server fps; the floor was 18. Maximum entities carried: 83,413, from buildings and deployables to everything else. Peak memory use: 3,199 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Icy Gaming Bi-Weekly in?

No region is published by Icy Gaming Bi-Weekly. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 23.174.0.20:28015.

Player Count

Is Icy Gaming Bi-Weekly busy?

Tracking Icy Gaming Bi-Weekly: 0 of 150 slots filled. Over seven days: average 0, peak 4 players. Busiest window in 48 hours: 03:00 UTC, 2 players on average.

Where does Icy Gaming Bi-Weekly sit in the server rankings?

Seven-day player hours put Icy Gaming Bi-Weekly at #4,128, within the top 19% of all ranked servers.

Settings

Which settings and rules are confirmed on Icy Gaming Bi-Weekly?

The name of Icy Gaming Bi-Weekly carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on Icy Gaming Bi-Weekly?

The map on Icy Gaming Bi-Weekly is procedural, size 3,750, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

Which steps join Icy Gaming Bi-Weekly?

Open the console in Rust with F1 after starting the game, then type client.connect 23.174.0.20:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^y,^b,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp150
Max players Capacity: 150 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Mods and access

^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.