SHC15338=
A Shockbyte Rust Server
Online 23.109.125.69:26572 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 106/500
-
02MODPlayers 120/100
-
03MODPlayers 157/225
-
04MODPlayers 47/700
-
05MODPlayers 4/200
-
06MODPlayers 20/1000
Quick answers
From the figures on this page.
Tags
Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry A Shockbyte Rust Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that A Shockbyte Rust Server is listed under?
Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 6 days.
Server Details
Is A Shockbyte Rust Server up, and how does its uptime hold?
Right now A Shockbyte Rust Server is online. About 44 hours ago it restarted last, based on reported uptime. 99% uptime over the last 5 full days, with 119 of 120 hours up. The first sighting by Rust Tracker was 23 October 2026.
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates it for you; your game must share the protocol to join.
What is performance like on A Shockbyte Rust Server?
For the last 48 hours it averaged 236 server fps; the floor was 223. Buildings, deployables and the rest of the world took it to a maximum of 30,469 entities. Memory peaked at 3,135 MB. A climbing entity count and low fps are what register as lag for players.
Where does A Shockbyte Rust Server sit?
Region: none published by A Shockbyte Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 23.109.125.69:26572.
Player Count
What is the player count on A Shockbyte Rust Server?
Slots 1; players on board 0: that is A Shockbyte Rust Server now. Across the past seven days, 0 players on average.
How does A Shockbyte Rust Server compare in the rankings?
On player hours over seven days, A Shockbyte Rust Server ranks #15,338, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on A Shockbyte Rust Server?
No gather rate appears in A Shockbyte Rust Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on A Shockbyte Rust Server?
A procedural map of size 2,500 runs on A Shockbyte Rust Server, generated by the game from seed 1. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 23.109.125.69:26572. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.