SHC15341=
A Shockbyte Rust Server
Online 23.109.125.146:29577 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 162/500
-
02MODPlayers 123/100
-
03MODPlayers 187/225
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04MODPlayers 83/700
-
05MODPlayers 256/700
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06MODPlayers 350/350
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show A Shockbyte Rust Server?
Modded servers, tracked live — the Rust Tracker lists that include A Shockbyte Rust Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does A Shockbyte Rust Server carry, and what do they mean?
Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does A Shockbyte Rust Server wipe?
Too few wipes on record for A Shockbyte Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 7 days 16 hours.
Server Details
How reliable is A Shockbyte Rust Server, and is it online now?
Right now A Shockbyte Rust Server is online. By its own uptime figure, the last restart was roughly 7 hours ago. Uptime stood at 87% for the last 6 full days, 125 of 144 hours online. Rust Tracker logged it first on 22 October 2026.
What Rust version is A Shockbyte Rust Server on?
Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.
How smoothly does A Shockbyte Rust Server run?
For the last 48 hours it averaged 169 server fps; the floor was 127. Maximum entities carried: 78,763, from buildings and deployables to everything else. Memory peaked at 3,700 MB. A climbing entity count and low fps are what register as lag for players.
Where does A Shockbyte Rust Server sit?
Nothing on region from A Shockbyte Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 23.109.125.146:29577.
Player Count
What is the player count on A Shockbyte Rust Server?
A Shockbyte Rust Server is at 0 players, capacity 10. Seven-day average for this server: 0 players.
What rank does A Shockbyte Rust Server carry among Rust servers?
On player hours over seven days, A Shockbyte Rust Server ranks #15,341, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on A Shockbyte Rust Server?
Nothing in A Shockbyte Rust Server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,700, seed 50000, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 23.109.125.146:29577. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.